Armour: Difference between revisions
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Stillsuit is a type of underarmour, that allows the recycling of bodily moisture for re-use and is a vital asset in the desert. Without stillsuit, survival is almost impossible. <ref name="books"> https://dunenovels.com/ </ref> Stillsuits will have different types with different amounts of efficiency, although the specifics are currently unknown. <ref name="surviveshort"> https://www.youtube.com/watch?v=u6GEKrx_dBY&ab_channel=Funcom </ref> | Stillsuit is a type of underarmour, that allows the recycling of bodily moisture for re-use and is a vital asset in the desert. Without stillsuit, survival is almost impossible. <ref name="books"> https://dunenovels.com/ </ref> Stillsuits will have different types with different amounts of efficiency, although the specifics are currently unknown. <ref name="surviveshort"> https://www.youtube.com/watch?v=u6GEKrx_dBY&ab_channel=Funcom </ref> | ||
=Gallery= | =Gallery= | ||
<gallery> | <gallery> | ||
File:Possible_Mentat-BG_Class_Armor.png |Potential Mentat/BG armor? | File:Possible_Mentat-BG_Class_Armor.png |Potential Mentat/BG armor? | ||
File:Trooper.png|Potential Trooper armor? | File:Trooper.png|Potential Trooper armor? | ||
File:Possible Trooper and BG.png|Possible Trooper and BG | File:Possible Trooper and BG.png|Possible Trooper and BG | ||
File: | File:Possible Trooper and BG 2.png|thumb|Possible Trooper and BG 2 | ||
File:Possible Mentat-BG 3.png|thumb|Possible Faction armors? Choam and Atreides | |||
File:Renegadeconcept.jpg|Renegade Harkonnen concept art | File:Renegadeconcept.jpg|Renegade Harkonnen concept art | ||
File:Armour1.png|alt=| | File:Armour1.png|alt=| | ||
File:CHOAMconcept.jpg|CHOAM armour concept art | |||
File:CHOAMsuit1.png|CHOAM suit? | File:CHOAMsuit1.png|CHOAM suit? | ||
File:CHOAM Armor 2.png|thumb|CHOAM Armor 2 | |||
File:Heavyarmour1.png|alt= | File:Heavyarmour1.png|alt= | ||
File:Facemasks1.png|alt= | File:Facemasks1.png|alt= | ||
File:Stillsuit1.png|Stillsuit | File:Stillsuit1.png|Stillsuit | ||
File:Eco Lab Hazmat?.png|thumb|Eco Lab Hazmat? | |||
File:Hazmat1.png|Hazmat? | File:Hazmat1.png|Hazmat? | ||
File:Atreidessword.png|Atreides armour | File:Atreidessword.png|Atreides armour | ||
File:Gaussr3.png|alt= | File:Gaussr3.png|alt= | ||
File:Mentat Swag.png|thumb|Mentat using possible scanning skill? (Notice what look like synapses on the back of the helmet, they move and pulse in the trailer) | |||
</gallery> | </gallery> |
Latest revision as of 21:59, 5 April 2024
Armour is an important aspect of every game, as good protection can mean the difference between life and death.
Armour in game
Armour will make up a key part of a player's strife in Dune: Awakening. Armour will provide protection and allow its wearer to survive otherwise lethal encounters. [1]Although it is curently unknown if armour gets split into different categories (helmet, chest etc.) and how that would be managed. But it does seem we might get a split in sense of heavy, light and medium armour, but that is a speculation based on released footage. Some armour will be based on its faction of origin, allowing you to show your allegiance [2] Npcs will also mostly wear armour players will be able to get. [3]
Stillsuit
Stillsuit is a type of underarmour, that allows the recycling of bodily moisture for re-use and is a vital asset in the desert. Without stillsuit, survival is almost impossible. [4] Stillsuits will have different types with different amounts of efficiency, although the specifics are currently unknown. [5]
Gallery
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Potential Mentat/BG armor?
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Potential Trooper armor?
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Possible Trooper and BG
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Possible Trooper and BG 2
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Possible Faction armors? Choam and Atreides
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Renegade Harkonnen concept art
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CHOAM armour concept art
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CHOAM suit?
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CHOAM Armor 2
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Stillsuit
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Eco Lab Hazmat?
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Hazmat?
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Atreides armour
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Mentat using possible scanning skill? (Notice what look like synapses on the back of the helmet, they move and pulse in the trailer)