House Shara-Mir: Difference between revisions

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{{PlayerGuildInfo
{{PlayerGuildInfo
| name = House Niab
| name = House Shara-Mir
| logo = HouseNiab.jpg
| logo = NIABLogo.png
| established = 03/20/2024
| established = 03/20/2024
| members = 12+
| members = 20+
| focus = Roleplaying / Trading / Community
| focus = Roleplaying / Trading / Community
| recruitment = Open
| recruitment = Open
| platform = PC (Unless Cross-Platform Enabled
| platform = PC (Unless Cross-Platform Enabled
| language = English
| language = English
| timezones = Global
| timezones = EU Centric
| pve = Yes
| pve = Yes
| pvp = Yes
| pvp = Yes
| rp = Yes
| rp = Yes
| majorHouse = Fremen
| majorHouse = Fremen/Atreides
| discord = https://discord.gg/6xaV3FDDxf
| discord = https://discord.gg/6xaV3FDDxf
}}
}}


House Niab is a Dune: Awakening Guild inspired by the Fremen people of Arrakis, created by Maw'r and Lozka Namri (Mawr & RhodieBoy). We are focused on gathering like minded individuals to deliver a fun and enriching experience. The ancient Fremen formed into the house of Niab to create the sietches of al sietches. We will provide the promised future for the people of Arrakis. Step into the future of the Fremen. FOREVER FREE, FOREVER FREMEN!  
'''House Shara-Mir''' is a roleplaying-focused Dune: Awakening guild inspired by the legendary Fremen of Arrakis. Founded by '''Maw'r and Lozka Namri''', we aim to gather like-minded individuals for a deep, immersive experience rooted in the rich and evolving lore of the Fremen. We honor the ancient traditions, including the use of the Chakobsa language, while striving to build the ultimate sietch. Though not everyone may approach it with the same intensity, we deeply value those who share our passion. Join us to secure the future of the Fremen—'''Forever Free, Forever Fremen!'''


==  '''''<u><small>History of House Niab:</small></u>''''' ==
==  '''''<u><small>History of House Shara-Mir:</small></u>''''' ==
As old as the known history, House Niab is a collection of Fremen sietches who wish to no longer be the shadow of a culture but will preserve it through strength, honour and a freedom.  
In the aftermath of the Harkonnen purge, House Shara-Mir emerged as the guardian of the last surviving Fremen culture. Their origin lies in the hidden Sietch Kaf’tan, a sanctuary forged in the deep desert. As other Fremen vanished, Shara-Mir committed to preserving their way of life while searching for their lost kin. Their goals include mastering the desert, safeguarding Sietch Kaf’tan, and eventually reclaiming Arrakis.  


Evolving in time on Arrakis and conflict with the imperium and their attempted destruction of our culture and people. Our rich tapestry of culture and honour will no longer be ignored. We are the universe's greatest warriors forged in the harshness of life and we will rise!
== '''''<u>Religious Beliefs</u>''''' ==
House Shara-Mir reveres Shai-Hulud, seeing the sandworm as both deity and protector. Their spiritual philosophy, known as '''Hafin''' ("The Hidden Path"), emphasizes endurance, secrecy, and adaptability. The Sayyadina guide the sietch spiritually, interpreting visions and preserving ancient rituals that honor their bond with the desert.


We welcome all who wish to join us in our journey. Warrior, Artisan, Survivor all are welcome to be free!
==  '''''<u><small>About the Guild:</small></u>''''' ==
House Shara-Mir seeks all Fremen and adopters of Fremen ways. Whether you are a crafter of the finest arts or the strongest of Warrior’s from your sietch. All are welcome to help build this house as the greatest in the known universe. Rising the ranks, influencing the house’s decisions. Being a part of this House/Guild will deliver a fantastic and open experience where your opinion matters. Strength through unity, collaboration and desert power.     
 
== '''''<u>Sietch Kaf’tan</u>''''' ==
Sietch Kaf’tan is the hidden heart of House Shara-Mir, concealed within the deepest deserts of Arrakis. Known only to a select few, it is a fortress and a sanctuary, housing the last of the Fremen culture. The Sandwalkers, elite scouts, ensure its secrets remain undiscovered, while the sietch itself is a place of refuge, strategy, and spiritual communion.
 
== '''''<u>Guild Roles</u>''''' ==
House Shara-Mir has a structured hierarchy to preserve their culture and prepare for their eventual resurgence. '''Sandwalkers''' are the scouts and warriors, masters of stealth. '''Lorekeepers''' maintain the oral traditions and history. '''Sayyadina''' lead spiritually, guiding rituals and interpreting the will of Shai-Hulud. Each role is vital to the community's survival and future.


== '''''<u><small>About the Guild:</small></u>''''' ==
== '''''<u>Recruitment and Events</u>''''' ==
House Niab seeks all Fremen and adopters of Fremen ways. Whether you are a crafter of the finest arts or the strongest of Warrior’s from your sietch. All are welcome to help build this house as the greatest in the known universe. Rising the ranks, influencing the house’s decisions. Being a part of this House/Guild will deliver a fantastic and open experience where your opinion matters. Strength through unity, collaboration and desert power.    
House Shara-Mir is always seeking new members who share their vision of reclaiming Arrakis and preserving the Fremen way. Recruitment focuses on those willing to immerse themselves in the Fremen culture and contribute to their long-term goals. Special events and training sessions are held regularly, preparing members for the challenges ahead.


== '''''<u><small>Why Join House Niab?</small></u>''''' ==
== '''''<u><small>Why Join House Shara-Mir?</small></u>''''' ==
'''Your voice matters''': House Niab your voice matters, your choice matters. freedom to make choices and influence the House Niab’s future.                                                                                                                                     
'''Your voice matters''': At House Shara-Mir your voice matters, your choice matters. freedom to make choices and influence the House Shara-Mir’s future.                                                                                                                                     


'''Unrivalled Tactics:''' Using the power of our own home and its unforgiving environment to provide us with the finest warrior the known universe is yet to see!.                                                                                                         
'''Unrivalled Tactics:''' Using the power of our own home and its unforgiving environment to provide us with the finest warrior the known universe is yet to see!.                                                                                                         


'''Always a sietch:''' No matter the role, all members of House Niab protection of our own and our ways are of the utmost importance to House Niab.     
'''Always a sietch:''' No matter the role, all members of House Shara-Mir protection of our own and our ways are of the utmost importance to House Shara-Mir.     


==  '''''<u><small>Adopt the Fremen way and Join us?</small></u>''''' ==
==  '''''<u><small>Adopt the Fremen way and Join us?</small></u>''''' ==
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[[File:SHARA-MIR BLENDED.jpg|center|thumb|1123x1123px]]
[[Category:PlayerGuild]]
[[Category:PlayerGuild]]

Revision as of 13:53, 28 August 2024


House Shara-Mir
Guild Summary
Established03/20/2024
Members20+
FocusRoleplaying / Trading / Community
Membership
RecruitmentOpen
PlatformPC (Unless Cross-Platform Enabled
LanguageEnglish
TimezonesEU Centric
Play Style
PVEYes
PVPYes
RPYes
Major HouseFremen/Atreides
Links
Discordhttps://discord.gg/6xaV3FDDxf

House Shara-Mir is a roleplaying-focused Dune: Awakening guild inspired by the legendary Fremen of Arrakis. Founded by Maw'r and Lozka Namri, we aim to gather like-minded individuals for a deep, immersive experience rooted in the rich and evolving lore of the Fremen. We honor the ancient traditions, including the use of the Chakobsa language, while striving to build the ultimate sietch. Though not everyone may approach it with the same intensity, we deeply value those who share our passion. Join us to secure the future of the Fremen—Forever Free, Forever Fremen!

History of House Shara-Mir:

In the aftermath of the Harkonnen purge, House Shara-Mir emerged as the guardian of the last surviving Fremen culture. Their origin lies in the hidden Sietch Kaf’tan, a sanctuary forged in the deep desert. As other Fremen vanished, Shara-Mir committed to preserving their way of life while searching for their lost kin. Their goals include mastering the desert, safeguarding Sietch Kaf’tan, and eventually reclaiming Arrakis.

Religious Beliefs

House Shara-Mir reveres Shai-Hulud, seeing the sandworm as both deity and protector. Their spiritual philosophy, known as Hafin ("The Hidden Path"), emphasizes endurance, secrecy, and adaptability. The Sayyadina guide the sietch spiritually, interpreting visions and preserving ancient rituals that honor their bond with the desert.

About the Guild:

House Shara-Mir seeks all Fremen and adopters of Fremen ways. Whether you are a crafter of the finest arts or the strongest of Warrior’s from your sietch. All are welcome to help build this house as the greatest in the known universe. Rising the ranks, influencing the house’s decisions. Being a part of this House/Guild will deliver a fantastic and open experience where your opinion matters. Strength through unity, collaboration and desert power.

Sietch Kaf’tan

Sietch Kaf’tan is the hidden heart of House Shara-Mir, concealed within the deepest deserts of Arrakis. Known only to a select few, it is a fortress and a sanctuary, housing the last of the Fremen culture. The Sandwalkers, elite scouts, ensure its secrets remain undiscovered, while the sietch itself is a place of refuge, strategy, and spiritual communion.

Guild Roles

House Shara-Mir has a structured hierarchy to preserve their culture and prepare for their eventual resurgence. Sandwalkers are the scouts and warriors, masters of stealth. Lorekeepers maintain the oral traditions and history. Sayyadina lead spiritually, guiding rituals and interpreting the will of Shai-Hulud. Each role is vital to the community's survival and future.

Recruitment and Events

House Shara-Mir is always seeking new members who share their vision of reclaiming Arrakis and preserving the Fremen way. Recruitment focuses on those willing to immerse themselves in the Fremen culture and contribute to their long-term goals. Special events and training sessions are held regularly, preparing members for the challenges ahead.

Why Join House Shara-Mir?

Your voice matters: At House Shara-Mir your voice matters, your choice matters. freedom to make choices and influence the House Shara-Mir’s future.

Unrivalled Tactics: Using the power of our own home and its unforgiving environment to provide us with the finest warrior the known universe is yet to see!.

Always a sietch: No matter the role, all members of House Shara-Mir protection of our own and our ways are of the utmost importance to House Shara-Mir.

Adopt the Fremen way and Join us?

Always wanted freedom and to have a voice of the desert. Join us at our Sietch of all Sietches on Dune: Awakening, honour us and bless Shai-Hulud with your presence. All are welcome Forever Fremen, Forever FREE!

We are open to all enjoyers of the Dune: Awakening, wanting to focus on flying, crafting, organised events and fun activities all around the Dune: Awakening’s release in late 2024. Want to focus on something exclusively you can also do this with our PvP parties and PvE focused events.