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Gadgets are a specified type of gear, usable for commiting actions otherwise undoable, or allowing their execution in the first place. Dune: Awakening will implement many gadgets, to help with mundane tasks and combat. <ref name="dapage"> https://duneawakening.com/ </ref>
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Gadgets are a specified type of gear, usable for committing actions otherwise undoable, or allowing their execution in the first place. Dune: Awakening will implement many gadgets to help with mundane tasks and combat.<ref name="dapage"> https://duneawakening.com/ </ref>


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=Holtzman effect based gadgets=
=Holtzman effect based gadgets=
Holtzman effect is a theory, from which a lot of Dune's technology derives, allowing the negating the effects of gravity, foldspace and even shields. <ref name="books">https://dunenovels.com/</ref> <ref> https://dune.fandom.com/wiki/Holtzman_Effect </ref>
Holtzman effect is a theory, from which a lot of Dune's technology derives, allowing the negating the effects of gravity, foldspace and even [[Shield|shields]].<ref name="books">https://dunenovels.com/</ref> <ref> https://dune.fandom.com/wiki/Holtzman_Effect </ref>
===Suspensor===
===Suspensor===
Suspensors are gadgets used to lessen the effects of gravity on an object, wearing a Holtzman field generator. They can be used to slow down fall, and even fly upwards (possibly for the cost of power consumption). <ref name="surviveshort"> https://www.youtube.com/watch?v=u6GEKrx_dBY&ab_channel=Funcom </ref> <ref name="direct"> https://www.youtube.com/watch?v=cR9qiRGxaN4&t=1136s&ab_channel=Funcom </ref>
Suspensors are gadgets used to lessen the effects of gravity on an object, wearing a Holtzman field generator. They can be used to slow down fall, and even fly upwards (possibly for the cost of power consumption).<ref name="surviveshort"> https://www.youtube.com/watch?v=u6GEKrx_dBY&ab_channel=Funcom </ref> <ref name="direct"> https://www.youtube.com/watch?v=cR9qiRGxaN4&t=1136s&ab_channel=Funcom </ref>
===Shields===
===Shields===
Shields are a big part of the Dune universe, as such they will be omnipresent. Shields will allow you to mitigate (probably) all incoming ranged damage, and will effectively force melee combat. <ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref> <ref name="dapage"/> <ref name="books"/>
[[Shield|Shields]] are a big part of the Dune universe, as such they will be omnipresent. Shields will allow you to mitigate (probably) all incoming ranged damage and will effectively force melee combat.<ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref> <ref name="dapage"/> <ref name="books"/> Maintaining a running shield requires power.<ref> https://awakening.wiki/Sources:Discord_Messages#25 </ref>
=Shigawire=
=Shigawire=
Shigawire is a very strong, natural thread from vines growing on a few planets. <ref name="books"/> <ref> https://dune.fandom.com/wiki/Shigawire?so=search </ref>
Shigawire is a very strong, natural thread from vines growing on a few planets.<ref name="books"/> <ref> https://dune.fandom.com/wiki/Shigawire?so=search </ref>
===Shigawire Claw===
===Shigawire Claw===
Shigawire Claw seems to function as a typical "grappling hook" allowing you to move to high ground quicker. <ref name="direct"/>
Shigawire Claw seems to function as a typical "grappling hook" allowing you to move to high ground quicker.<ref name="direct"/>
=Other=
This section contains gadgets without closer specification.
===Hunter-Seeker===
Hunter-Seeker is a tadpole-like, remotely controlled tool, used commonly for assassinating high-standing individuals. It requires an operator at close range and can only hardly recognize its target requiring its movement for recognizing it.<ref name="books"/> Although this exact disadvantage seems fixed in the world of Dune: Awakening.<ref name="direct"/>
===Dewreaper===
Dewreaper is a tool used for extracting plant moisture.<ref> https://awakening.wiki/Sources:Discord_Messages#26 </ref>
==Gallery==
<gallery>
File:Suspensor1.png|Suspensors as shown in a trailer
File:Suspensor0.png|Suspensor shown in a beta short
File:Hunterseeker1.png|Hunter-Seeker with an operator
File:Hunterseeker2.png|Hunter-Seeker before attack
</gallery>
==References==
==References==
<references />
<references />
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[[Category:PreBeta]]
[[Category:Items]]

Latest revision as of 14:39, 23 October 2024

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Gadgets are a specified type of gear, usable for committing actions otherwise undoable, or allowing their execution in the first place. Dune: Awakening will implement many gadgets to help with mundane tasks and combat.[1]

Holtzman effect based gadgets

Holtzman effect is a theory, from which a lot of Dune's technology derives, allowing the negating the effects of gravity, foldspace and even shields.[2] [3]

Suspensor

Suspensors are gadgets used to lessen the effects of gravity on an object, wearing a Holtzman field generator. They can be used to slow down fall, and even fly upwards (possibly for the cost of power consumption).[4] [5]

Shields

Shields are a big part of the Dune universe, as such they will be omnipresent. Shields will allow you to mitigate (probably) all incoming ranged damage and will effectively force melee combat.[6] [1] [2] Maintaining a running shield requires power.[7]

Shigawire

Shigawire is a very strong, natural thread from vines growing on a few planets.[2] [8]

Shigawire Claw

Shigawire Claw seems to function as a typical "grappling hook" allowing you to move to high ground quicker.[5]

Other

This section contains gadgets without closer specification.

Hunter-Seeker

Hunter-Seeker is a tadpole-like, remotely controlled tool, used commonly for assassinating high-standing individuals. It requires an operator at close range and can only hardly recognize its target requiring its movement for recognizing it.[2] Although this exact disadvantage seems fixed in the world of Dune: Awakening.[5]

Dewreaper

Dewreaper is a tool used for extracting plant moisture.[9]

Gallery

References