The Chapterhouse: Difference between revisions

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The Chapterhouse is a guild representing the Bene Gesserit’s interests on Arrakis. Our Missionaria Protectiva is to help regulate the control of Spice between player factions.
The Chapterhouse is a guild representing the Bene Gesserit’s interests on Arrakis. While developing strong relationships with Dune Awakenings other guilds, we will look for opportunities to build an intelligence network on Arrakis. Our Missionaria Protectiva is to help balance the control of Spice between player factions.


While building a solid foundation in trade and firepower, we will look for opportunities to build an intelligence network on Arrakis. The aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.     
Our primary goals are:     


{{PlayerGuildInfo
'''Diplomacy:''' Build our diplomatic standing with DA's guilds and support a balanced distribution of power on Arrakis.     
 
'''Information Broker:''' Focus on scouting and surveying after Coriolis Storms to provide the best intel on Arrakis' Deep Desert.
 
'''Research (PvE):''' Committed to the research of abandoned Sietches and Eco Labs to capitalize on forgotten technologies and relics.
 
'''Temples of Azhar (PvP):''' Provide the DA community with waypoints for rest and recuperation in the Deep Desert, serving the Chapterhouse as sites of religious worship and research.{{PlayerGuildInfo
| name = The Chapterhouse
| name = The Chapterhouse
| logo = ChapterhouseLogo.png
| logo = ChapterhouseLogo.png
| established = 04 . March . 2024 . (formally)
| established = 04 . March . 2024 . (formally)
| members = 20+
| members = 50+
| focus = Politics, Information Broker
| focus = Politics, Information Broker
| recruitment = Invite Only
| recruitment = Invite Only
Line 15: Line 21:
| pve = Yes
| pve = Yes
| pvp = Yes
| pvp = Yes
| majorHouse =  
| rp = Yes
| majorHouse = Neutral
| discord = https://discord.gg/ra8uSc6DQC
| website = https://duneawakening.com
| website = https://duneawakening.com
}}  
}}  
== Culture ==
The Bene Gesserit privately deny they are a religious order, but operate behind an almost impenetrable screen of ritual mysticism and whose training, symbolism, organization and internal teaching methods are almost wholly religious.


== Organization / Progression ==
== Organization / Progression ==
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'''''Valkyrie'''''
'''''Valkyrie'''''


Focusing on PVP / PVE combat, the Valkryie are the armed force of The Chapterhouse. They may be assigned to escort duties or tasked with assisting other guilds.
Focusing on PVP / PVE combat, the Valkryie are the armed elite of the Chapterhouse. They will be entrusted with the protection of the Chapterhouse, and escort Handlers and Truthsayers on harvesting and recon missions.


'''''Truthsayer'''''
'''''Truthsayer'''''


Focusing on intelligence gathering, Truthsayers contribute to The Chapterhouse's intelligence capabilities through whatever means they can devise.
Focusing on intelligence gathering, Truthsayers contribute to the Chapterhouse's intelligence capabilities, either through diplomacy or through the scouting and surveying of Arrakis.


'''''Handler'''''
'''''Handler'''''


Focusing on trade and securing spice, Handlers are entrusted with growing the resources needed to support the operation of The Chapterhouse.
Focusing on trade and securing Spice, Handlers have intimate knowledge of Arrakis and are entrusted with growing the resources needed to support the operation of the Chapterhouse.


'''''Dishonored'''''
'''''Dishonored'''''


Those who have splintered from the ways of the Council to sow chaos on Arrakis. They may still be of use to The Chapterhouse, so are kept within the fold to be called on for missions that carry high risk.
Those who have splintered from the ways of the Council. They may still be of use to The Chapterhouse, so are kept within the fold to be called on for missions that carry high risk.


== Leadership ==
== Leadership ==
Line 64: Line 69:


== Guild Lore ==
== Guild Lore ==
The Bene Gesserit, a pivotal and enigmatic order within the universe of Dune, stand as architects of intrigue and custodians of knowledge that stretches across millennia. Masters of political machination, psychological manipulation, and profound physical conditioning, their influence permeates every stratum of the galaxy-spanning Imperium. Through their secretive breeding program, they aim to produce the Kwisatz Haderach, a figure intended to guide humanity along a path foreseen by their prescient visions.     
The Bene Gesserit, an enigmatic order within the universe of Dune, stand as architects of intrigue and custodians of knowledge that stretches across millennia. Masters of political machination, psychological manipulation, and profound physical conditioning, their influence permeates every stratum of the galaxy-spanning Imperium.      
 
The Bene Gesserit wield the Voice, a coercive tool of sonic precision, enabling them to manipulate others with mere words. Cloaked in mystery and bound by their sacred Missionaria Protectiva, they seed myths across worlds, preparing societies for their own ends. Operating from the shadows, they are both revered and feared, a testament to their indelible mark on the tapestry of human destiny.     


== Known Allegiances or Rivalries ==
== Known Allegiances or Rivalries ==
-
The Chapterhouse exists as a neutral entity - the aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.
 
== Other Activities ==
-
[[Category:PlayerGuild]]
[[Category:PlayerGuild]]

Latest revision as of 21:17, 2 September 2024

The Chapterhouse is a guild representing the Bene Gesserit’s interests on Arrakis. While developing strong relationships with Dune Awakenings other guilds, we will look for opportunities to build an intelligence network on Arrakis. Our Missionaria Protectiva is to help balance the control of Spice between player factions.

Our primary goals are:

Diplomacy: Build our diplomatic standing with DA's guilds and support a balanced distribution of power on Arrakis.

Information Broker: Focus on scouting and surveying after Coriolis Storms to provide the best intel on Arrakis' Deep Desert.

Research (PvE): Committed to the research of abandoned Sietches and Eco Labs to capitalize on forgotten technologies and relics.

Temples of Azhar (PvP): Provide the DA community with waypoints for rest and recuperation in the Deep Desert, serving the Chapterhouse as sites of religious worship and research.

The Chapterhouse
Guild Summary
Established04 . March . 2024 . (formally)
Members50+
FocusPolitics, Information Broker
Membership
RecruitmentInvite Only
PlatformPC, Xbox, Playstation
LanguageEnglish
TimezonesGlobal
Play Style
PVEYes
PVPYes
RPYes
Major HouseNeutral
Links
Discordhttps://discord.gg/ra8uSc6DQC
Websitehttps://duneawakening.com

Organization / Progression

Ranks

Matron

A Council of Matrons forms the leadership of the Chapterhouse. They will manage the guild and work on building respectful relationships with other guilds.

Proctor

A senior guild member, Proctors manage the divisions, plan operations and develop strategies to keep The Chapterhouse informed of goings on in Arrakis.

Envoy

An emissary of the Chapterhouse who represents the Bene Gesserit to other guilds or groups. Entrusted with building relationships with their assigned guild.

Acolyte

The main eyes and ears of the Chapterhouse, Acolytes are the boots on the ground, actively gathering and disseminating information at the behest of The Chapterhouse.

Specialty Roles

Valkyrie

Focusing on PVP / PVE combat, the Valkryie are the armed elite of the Chapterhouse. They will be entrusted with the protection of the Chapterhouse, and escort Handlers and Truthsayers on harvesting and recon missions.

Truthsayer

Focusing on intelligence gathering, Truthsayers contribute to the Chapterhouse's intelligence capabilities, either through diplomacy or through the scouting and surveying of Arrakis.

Handler

Focusing on trade and securing Spice, Handlers have intimate knowledge of Arrakis and are entrusted with growing the resources needed to support the operation of the Chapterhouse.

Dishonored

Those who have splintered from the ways of the Council. They may still be of use to The Chapterhouse, so are kept within the fold to be called on for missions that carry high risk.

Leadership

  • Matron - (conkin | Founder)

Guild Lore

The Bene Gesserit, an enigmatic order within the universe of Dune, stand as architects of intrigue and custodians of knowledge that stretches across millennia. Masters of political machination, psychological manipulation, and profound physical conditioning, their influence permeates every stratum of the galaxy-spanning Imperium.

Known Allegiances or Rivalries

The Chapterhouse exists as a neutral entity - the aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.