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The Chapterhouse is a guild representing the Bene Gesserit’s interests on Arrakis. Our Missionaria Protectiva is to help regulate the control of Spice between player factions.
{{DISPLAYTITLE:Heralds of Azhar}}


While building a solid foundation in trade and firepower, we will look for opportunities to build an intelligence network on Arrakis. The aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.    
The Heralds are a sect of the Bene Gesserit who serve as custodians to the Book of Azhar. We have been at work for millennia as envoys to the Sayyadina, to prune and preserve the secrets of Arrakis from the Fremen. While developing strong relationships with Dune Awakenings many guilds, we will look for opportunities to build an intelligence network on Arrakis. Our Missionaria Protectiva is to help balance the control of Spice between player factions, and seed power in Minor Houses in preparation for the prescient foretelling of The Scattering.


{{PlayerGuildInfo
Our primary goals are:     
| name = The Chapterhouse
 
'''Diplomacy:''' Build our diplomatic standing with DA's guilds and support a balanced distribution of power on Arrakis.     
 
'''Information Broker:''' Focus on scouting and surveying after Coriolis Storms to provide the best intel on Arrakis' Deep Desert.
 
'''Research (PvE):''' Committed to the research of abandoned Sietches and Eco Labs to capitalize on forgotten technologies and relics.
 
'''Vault of Azhar (PvP):''' Provide the DA community with waypoints for rest and recuperation in the Deep Desert, serving as sites of religious worship and research.{{PlayerGuildInfo
| name = Heralds of Azhar
| logo = ChapterhouseLogo.png
| logo = ChapterhouseLogo.png
| established = 04 . March . 2024 . (formally)
| established = 04 . March . 2024 . (formally)
| members = 20+
| members = 50+
| focus = Politics, Information Broker
| focus = Politics, Information Broker
| recruitment = Invite Only
| recruitment = Invite Only
Line 17: Line 25:
| rp = Yes
| rp = Yes
| majorHouse = Neutral
| majorHouse = Neutral
| discord = https://discord.gg/ra8uSc6DQC
| website = https://duneawakening.com
| website = https://duneawakening.com
}}  
}}  
== Culture ==
The Bene Gesserit privately deny they are a religious order, but operate behind an almost impenetrable screen of ritual mysticism and whose training, symbolism, organization and internal teaching methods are almost wholly religious.


== Organization / Progression ==
== Organization / Progression ==


==== '''<u>Ranks</u>''' ====
==== '''<u>Ranks</u>''' ====
'''''Matron'''''
'''''Herald'''''


A Council of Matrons forms the leadership of the Chapterhouse. They will manage the guild and work on building respectful relationships with other guilds.
A custodian of the Book of Azhar, a Herald is trusted with the shared Other Memory of their forebears upon overcoming their spice agony.  


'''''Proctor'''''
'''''Envoy'''''


A senior guild member, Proctors manage the divisions, plan operations and develop strategies to keep The Chapterhouse informed of goings on in Arrakis.  
An emissary of the Heralds who acts as a representative to other guilds or groups. Entrusted with building relationships with their assigned guild.


'''''Envoy'''''  
'''''Acolyte'''''


An emissary of the Chapterhouse who represents the Bene Gesserit to other guilds or groups. Entrusted with building relationships with their assigned guild.
Acolytes are Bene Gesserit operatives, actively gathering and disseminating information and working at the behest of the order.


'''''Acolyte'''''
'''''Initiate'''''


The main eyes and ears of the Chapterhouse, Acolytes are the boots on the ground, actively gathering and disseminating information at the behest of The Chapterhouse.
One not yet officially initiated into the Bene Gesserit order, they act as informants or confidants but may have allegiances to other guilds, groups, or themselves.


==== '''<u>Specialty Roles</u>''' ====
==== '''<u>Divisions</u>''' ====


'''''Valkyrie'''''
'''''Valkyrie'''''


Focusing on PVP / PVE combat, the Valkryie are the armed force of The Chapterhouse. They may be assigned to escort duties or tasked with assisting other guilds.
Focusing on PVP / PVE combat, the Valkryie serve as armed guards. They are entrusted with protection and escorting Handlers and Truthsayers on harvesting and recon missions.


'''''Truthsayer'''''
'''''Truthsayer'''''


Focusing on intelligence gathering, Truthsayers contribute to The Chapterhouse's intelligence capabilities through the recognisance, scouting and surveying of Arrakis.
Focusing on intelligence gathering, Truthsayers contribute to intelligence capabilities, either through diplomacy or through the scouting and surveying of Arrakis.


'''''Handler'''''
'''''Handler'''''


Focusing on trade and securing spice, Handlers are entrusted with growing the resources needed to support the operation of The Chapterhouse.
Focusing on trade and securing Spice, Handlers have intimate knowledge of Arrakis and are entrusted with growing the resources needed to support operations on Arrakis.


'''''Dishonored'''''
== Leadership ==


Those who have splintered from the ways of the Council. They may still be of use to The Chapterhouse, so are kept within the fold to be called on for missions that carry high risk.
* '''Herald''' - (conkin | Founder)


== Leadership ==
== Guild Lore ==
A sect of the Bene Gesserit, the Heralds safeguard the orders' spiritual, psychological, and genetic practices, and ensure they are fit for practice throughout the ages. While Reverend Mothers lead the order, Heralds serve as custodians to the Book of Azhar, working from the shadows to codify the secrets of the Known Universe into their sacred text.       


* '''Matron''' - (conkin | Founder)
With Arrakis as the epicenter of power in the Known Universe, the Heralds have been at work for millennia, acting as envoys to the Sayyadina to preserve the knowledge of the Fremen. Amid the War of Assassins and the Fremen's retreat into the Deep Desert, the Heralds persist in their mission against any and all adversity.


== Guild Lore ==
The Heralds have come to foster practices that allow individuals to tap into both male and female Other Memory. By sharing this collective knowledge at the spice agony of every acolyte, the Heralds steer a righteous path born of truth and humility. While millennia have dulled divides, the sect's mantra hails back to the founders of their sect - the Orthodox Sisterhood: “Humility is the foundation of our virtues.
The Bene Gesserit, a pivotal and enigmatic order within the universe of Dune, stand as architects of intrigue and custodians of knowledge that stretches across millennia. Masters of political machination, psychological manipulation, and profound physical conditioning, their influence permeates every stratum of the galaxy-spanning Imperium. Through their secretive breeding program, they aim to produce the Kwisatz Haderach, a figure intended to guide humanity along a path foreseen by their prescient visions.      


The Bene Gesserit wield the Voice, a coercive tool of sonic precision, enabling them to manipulate others with mere words. Cloaked in mystery and bound by their sacred Missionaria Protectiva, they seed myths across worlds, preparing societies for their own ends. Operating from the shadows, they are both revered and feared, a testament to their indelible mark on the tapestry of human destiny.    
Another central tenet in their doctrine is the prescient foretelling of The Scattering. With this prophecy in mind, they have started seeding power and wealth in minor houses - with Arrakis as the ultimate proving ground for those who will be sent out beyond the Known Universe.  


== Known Allegiances or Rivalries ==
== Known Allegiances or Rivalries ==
-
The Heralds exists as a neutral entity - the aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.
 
== Other Activities ==
-
[[Category:PlayerGuild]]
[[Category:PlayerGuild]]

Latest revision as of 13:21, 14 December 2024


The Heralds are a sect of the Bene Gesserit who serve as custodians to the Book of Azhar. We have been at work for millennia as envoys to the Sayyadina, to prune and preserve the secrets of Arrakis from the Fremen. While developing strong relationships with Dune Awakenings many guilds, we will look for opportunities to build an intelligence network on Arrakis. Our Missionaria Protectiva is to help balance the control of Spice between player factions, and seed power in Minor Houses in preparation for the prescient foretelling of The Scattering.

Our primary goals are:

Diplomacy: Build our diplomatic standing with DA's guilds and support a balanced distribution of power on Arrakis.

Information Broker: Focus on scouting and surveying after Coriolis Storms to provide the best intel on Arrakis' Deep Desert.

Research (PvE): Committed to the research of abandoned Sietches and Eco Labs to capitalize on forgotten technologies and relics.

Vault of Azhar (PvP): Provide the DA community with waypoints for rest and recuperation in the Deep Desert, serving as sites of religious worship and research.

Heralds of Azhar
Guild Summary
Established04 . March . 2024 . (formally)
Members50+
FocusPolitics, Information Broker
Membership
RecruitmentInvite Only
PlatformPC, Xbox, Playstation
LanguageEnglish
TimezonesGlobal
Play Style
PVEYes
PVPYes
RPYes
Major HouseNeutral
Links
Discordhttps://discord.gg/ra8uSc6DQC
Websitehttps://duneawakening.com

Organization / Progression

Ranks

Herald

A custodian of the Book of Azhar, a Herald is trusted with the shared Other Memory of their forebears upon overcoming their spice agony.

Envoy

An emissary of the Heralds who acts as a representative to other guilds or groups. Entrusted with building relationships with their assigned guild.

Acolyte

Acolytes are Bene Gesserit operatives, actively gathering and disseminating information and working at the behest of the order.

Initiate

One not yet officially initiated into the Bene Gesserit order, they act as informants or confidants but may have allegiances to other guilds, groups, or themselves.

Divisions

Valkyrie

Focusing on PVP / PVE combat, the Valkryie serve as armed guards. They are entrusted with protection and escorting Handlers and Truthsayers on harvesting and recon missions.

Truthsayer

Focusing on intelligence gathering, Truthsayers contribute to intelligence capabilities, either through diplomacy or through the scouting and surveying of Arrakis.

Handler

Focusing on trade and securing Spice, Handlers have intimate knowledge of Arrakis and are entrusted with growing the resources needed to support operations on Arrakis.

Leadership

  • Herald - (conkin | Founder)

Guild Lore

A sect of the Bene Gesserit, the Heralds safeguard the orders' spiritual, psychological, and genetic practices, and ensure they are fit for practice throughout the ages. While Reverend Mothers lead the order, Heralds serve as custodians to the Book of Azhar, working from the shadows to codify the secrets of the Known Universe into their sacred text.

With Arrakis as the epicenter of power in the Known Universe, the Heralds have been at work for millennia, acting as envoys to the Sayyadina to preserve the knowledge of the Fremen. Amid the War of Assassins and the Fremen's retreat into the Deep Desert, the Heralds persist in their mission against any and all adversity.

The Heralds have come to foster practices that allow individuals to tap into both male and female Other Memory. By sharing this collective knowledge at the spice agony of every acolyte, the Heralds steer a righteous path born of truth and humility. While millennia have dulled divides, the sect's mantra hails back to the founders of their sect - the Orthodox Sisterhood: “Humility is the foundation of our virtues.”

Another central tenet in their doctrine is the prescient foretelling of The Scattering. With this prophecy in mind, they have started seeding power and wealth in minor houses - with Arrakis as the ultimate proving ground for those who will be sent out beyond the Known Universe.

Known Allegiances or Rivalries

The Heralds exists as a neutral entity - the aim is to act as a neutral faction in the common interest of Dune Awakening’s many guilds.