Mentat - Battlefield Calculation: Difference between revisions
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{{Ability | {{Ability | ||
| image = | | image = Battlefield Calculation.png | ||
| added = Update XX - PreBeta | | added = Update XX - PreBeta | ||
| type = Utility/Support | | type = Utility/Support | ||
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== What is it? == | == What is it? == | ||
Battlefield calculation is the first ability gained by Mentants. | Battlefield calculation is the first ability gained by [[Mentats|Mentants]]. | ||
The ability allows the player to scan both objects and resources; for players: the Mentat will see that player's archetype, for objects: the Mentat will see any traps and the damage type they will deal.<ref>[[:File:Skilltree1.png]]</ref> | The ability allows the player to scan both objects and resources; for players: the Mentat will see that player's archetype, for objects: the Mentat will see any traps and the damage type they will deal.<ref>[[:File:Skilltree1.png]]</ref> | ||
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== References: == | == References: == | ||
<references /> | <references /> | ||
[[Category: | [[Category:Abilities]] | ||
[[Category:PreBeta]] |
Latest revision as of 08:02, 20 April 2024
Ability Basics | |
---|---|
Added | Update XX - PreBeta |
Type | Utility/Support |
Statistics | |
Effect | Provides information |
Upgradability | No |
What is it?
Battlefield calculation is the first ability gained by Mentants.
The ability allows the player to scan both objects and resources; for players: the Mentat will see that player's archetype, for objects: the Mentat will see any traps and the damage type they will deal.[1]
Obtainment
This skill is obtained by using a skill point in the Mentat skill tree.