Armour: Difference between revisions

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=Gallery=
=Gallery=
<gallery>
<gallery>
Example.jpg|Caption1
File:CHOAMconcept.jpg|CHOAM armour concept art
Example.jpg|Caption2
File:Renegadeconcept.jpg|Renegade Harkonnen concept art
</gallery>
</gallery>
==References==
==References==

Revision as of 16:25, 13 March 2024

Armour is an important aspect of every game, as good protection can mean the difference between life and death.

Armour in game

Armour will make a key part of a players strife in Dune: Awakening. Armour will provide protection and allow its wearer to survive otherwise lethal encounters. [1]Although it is curently unknown if armour gets split into different categories (helmet, chest etc.) and how that would be managed. But it does seem we might get a split in sense of heavy, light and medium armour, but that is a speculation based on released footage. Some armour will be based on its faction of origin, allowing you to show your allegience [2]

Stillsuit

Stillsuit is a type of underarmour, that allows the recycling of bodily moisture for re-use and is a vital asset in the desert. Without stillsuit, survival is almost impossible. [3] Stillsuits will have different types with different amounts of efficiency, although the specifics are currently unknown. [4]

Gallery

References