Ecology-Labs: Difference between revisions
Jump to navigation
Jump to search
(heading, cateogry) |
m (added checkpoint info) |
||
Line 1: | Line 1: | ||
[[File:Ecolab1.png|thumb|An Eco lab as shown in a Shigawire reel]] | [[File:Ecolab1.png|thumb|An Eco lab as shown in a Shigawire reel]] | ||
Ecology(eco) labs will be like dungeons in Dune: Awakening, offering potentially valuable loot and being different from the rest of Arrakis.<ref name=":0">https://www.youtube.com/watch?v=PRHBYf45BsQ<nowiki/>(16:58)</ref> <ref>https://wccftech.com/dune-awakening-qa-creative-director-clarifies-mmo-size-hints-at-beyond-arrakis/</ref> | Ecology(eco) labs will be like dungeons in Dune: Awakening, offering potentially valuable loot and being different from the rest of Arrakis.<ref name=":0">https://www.youtube.com/watch?v=PRHBYf45BsQ<nowiki/>(16:58)</ref> <ref name=":1">https://wccftech.com/dune-awakening-qa-creative-director-clarifies-mmo-size-hints-at-beyond-arrakis/</ref> | ||
When the player enters the lab, their spawnpoint will be set there like a checkpoint.<ref name=":1" /> | |||
Can feature: (<ref name=":0" />) | Can feature: (<ref name=":0" />) |
Revision as of 20:30, 28 March 2024
Ecology(eco) labs will be like dungeons in Dune: Awakening, offering potentially valuable loot and being different from the rest of Arrakis.[1] [2]
When the player enters the lab, their spawnpoint will be set there like a checkpoint.[2]
Can feature: ([1])
- Puzzles
- Various NPC's, high amounts too
- Different environments, even to a tundra based
Loot that can be gathered:[pH]