Sources:Discord Messages: Difference between revisions
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|https://discord.com/channels/1006265467754790943/1054781324365398098/1229423691629068348 | |https://discord.com/channels/1006265467754790943/1054781324365398098/1229423691629068348 | ||
|'''''F.A.Q. (2024.04.15)''''' | |'''''F.A.Q. (2024.04.15)''''' | ||
# '''DO WE HAVE A RELEASE DATE FOR DUNE: AWAKENING?''' ''We have not communicated a release date yet.'' | |||
'''DO WE HAVE A RELEASE DATE FOR DUNE: AWAKENING?''' ''We have not communicated a release date yet.'' | # '''WHEN WILL THE BETA START FOR DUNE: AWAKENING?''' ''We have been running closed beta tests since late 2023, with new tests happening periodically since then.'' | ||
# '''I HAVE MORE QUESTIONS ABOUT THE BETA''' ''Check out the Closed beta FAQ below.'' | |||
'''WHEN WILL THE BETA START FOR DUNE: AWAKENING?''' ''We have been running closed beta tests since late 2023, with new tests happening periodically since then.'' | # '''WHAT SYSTEMS WILL THE GAME BE AVAILABLE ON?''' ''Dune: Awakening has been announced for PC, Xbox Series X|S, and PlayStation 5.'' | ||
# '''WILL THE STORY FOLLOW THE PLOT OF ANY OF THE BOOKS OR FILMS?''' ''It is similar to the books, but Dune: Awakening takes place in an alternate timeline. We worked closely with the Herbert family and Legendary Pictures on this creative process and found a single point in time that starts a landslide of events. We cannot wait to tell you more about it!'' | |||
'''I HAVE MORE QUESTIONS ABOUT THE BETA''' ''Check out the Closed beta FAQ below.'' | # '''WHAT KIND OF GAME IS DUNE: AWAKENING?''' ''Dune: Awakening is an open-world survival MMO game. At the start of your journey, it’s a survival game. As you progress more into the world, you will start crossing your path with other players, progressing more into MMO territory. Play solo, or team up with other players to survive the treacherous sands of Arrakis, the most dangerous planet in the universe. Learn more about the game in our short video:'' <nowiki>https://www.youtube.com/shorts/OFSGJ3y8cFk</nowiki> | ||
# '''WHAT DOES BEING AN MMO MEAN FOR DUNE: AWAKENING?''' ''Dune: Awakening is a game where you share the world with other players. You will cross your paths and forge bonds and rivalries with other sleepers as you survive the harshness of Arrakis and fight for its most precious resources, at a grand scale.'' | |||
'''WHAT SYSTEMS WILL THE GAME BE AVAILABLE ON?''' ''Dune: Awakening has been announced for PC, Xbox Series X|S, and PlayStation 5.'' | # '''WILL I BE ABLE TO PLAY THE GAME SOLO?''' ''Yes, it is possible to progress at your own pace and experience most of what Dune: Awakening offers on your own.. If you choose to play solo, you will fight to survive, build your base and rise to power at your own pace on the most dangerous planet in the universe. Learn more about solo and group play in our short video:'' <nowiki>https://www.youtube.com/shorts/fomj21qP5sI</nowiki> | ||
# '''CAN I GROUP UP WITH OTHER PLAYERS?''' ''Yes, you can form groups with other players and survive Arrakis together.'' | |||
'''WILL THE STORY FOLLOW THE PLOT OF ANY OF THE BOOKS OR FILMS?''' ''It is similar to the books, but Dune: Awakening takes place in an alternate timeline. We worked closely with the Herbert family and Legendary Pictures on this creative process and found a single point in time that starts a landslide of events. We cannot wait to tell you more about it!'' | # '''WHAT IS THE SURVIVAL ASPECT OF THE GAME?''' ''In Dune: Awakening you will have to survive the harshness of Arrakis and never underestimate its challenges. We're focusing on a few core pillars, such as shelter, traversal, water and heat. Our goal is to design these game systems in a way that feels challenging but is not overly punishing.'' | ||
# '''WHAT IS THE COMBAT LIKE IN DUNE: AWAKENING?''' ''Dune: Awakening features 3rd person combined arms combat with fast-paced interplay between infantry, ground, and flying vehicles. You will be able to use everything at your disposal, from Holtzman gadgets and melee techniques to an array of ranged firearms and other abilities taught by the Great Schools of Imperium.'' | |||
'''WHAT KIND OF GAME IS DUNE: AWAKENING?''' ''Dune: Awakening is an open-world survival MMO game. At the start of your journey, it’s a survival game. As you progress more into the world, you will start crossing your path with other players, progressing more into MMO territory. Play solo, or team up with other players to survive the treacherous sands of Arrakis, the most dangerous planet in the universe. Learn more about the game in our short video:'' <nowiki>https://www.youtube.com/shorts/OFSGJ3y8cFk</nowiki> | # '''IS THE GAME GOING TO HAVE PVP?''' ''Yes, Dune: Awakening has player-versus-player combat. You can do it individually, or you can band together with other players.'' | ||
# '''ARE YOU FORCED TO PVP?''' ''No, the game world has specific regions for PvP. While outside of these regions, you are not an eligible target nor combatant for PvP.'' (edited) | |||
'''WHAT DOES BEING AN MMO MEAN FOR DUNE: AWAKENING?''' ''Dune: Awakening is a game where you share the world with other players. You will cross your paths and forge bonds and rivalries with other sleepers as you survive the harshness of Arrakis and fight for its most precious resources, at a grand scale.'' | # '''WILL THERE BE CRAFTING IN THE GAME?''' ''In Dune: Awakening you can build and craft your equipment and vehicles, which are further customizable with modules to adapt to different gameplay situations and your needs. The game will use a schematics system, where you will be able to unearth new crafting schematics and use them to create unique items to use for you, or sell to other players on an exchange.'' | ||
# '''CAN YOU BUILD YOUR OWN BASE IN THE GAME?''' ''Yes! You can build your base in Dune: Awakening by using different materials and selecting from different building sets. Place and connect different building pieces and make sure they are structurally stable. You will then have to defend it against the environmental hazard of Arrakis, and any enemies you may encounter on your journey. Learn more about this system in our short video:'' <nowiki>https://www.youtube.com/shorts/7rnoY3Uyno8</nowiki> | |||
'''WILL I BE ABLE TO PLAY THE GAME SOLO?''' ''Yes, it is possible to progress at your own pace and experience most of what Dune: Awakening offers on your own.. If you choose to play solo, you will fight to survive, build your base and rise to power at your own pace on the most dangerous planet in the universe. Learn more about solo and group play in our short video:'' <nowiki>https://www.youtube.com/shorts/fomj21qP5sI</nowiki> | # '''WHAT DOES A PLAYER-DRIVEN ECONOMY MEAN?''' ''Dune: Awakening will support a large number of players per server who will be able to control resources, prices and even item supply and demand, with some items potentially being craftable only by specific players on the server.'' | ||
# '''WILL THERE BE ANY NFT OR BLOCKCHAIN INTEGRATION IN DUNE: AWAKENING?''' ''We have no plans to introduce NFTs, Web3, cryptocurrencies, or Blockchain technology to Dune: Awakening. Arrakis prefers its business to be regulated. Even if it’s by the CHOAM.'' | |||
'''CAN I GROUP UP WITH OTHER PLAYERS?''' ''Yes, you can form groups with other players and survive Arrakis together.'' | # '''WILL YOU BE ABLE TO RIDE SANDWORMS IN THE GAME?''' ''You won't be able to ride Sandworms at launch. However, this is a feature we want to add after launch.'' | ||
# '''CAN YOU FLY?''' ''Yes! In Dune: Awakening, traversal is one of the cornerstones of survival. You can craft vehicles to pilot across land and air – including your very own Ornithopter!'' | |||
'''WHAT IS THE SURVIVAL ASPECT OF THE GAME?''' ''In Dune: Awakening you will have to survive the harshness of Arrakis and never underestimate its challenges. We're focusing on a few core pillars, such as shelter, traversal, water and heat. Our goal is to design these game systems in a way that feels challenging but is not overly punishing.'' | # '''HOW DOES EXPLORATION WORK?''' ''Arrakis is a beautiful and deadly environment, full of secrets to discover for those daring and prepared for the challenge. Arrakis will be full of unique rewards and schematics for those who’d like to uncover its secrets. Further into the game, we want to entice and reward players who like exploring with what we call 'infinite exploration': outside of the shield wall, the sands shift during Coriolis storms, and the entire map outside of that space changes, revealing new locations and secrets that may be swept away on the next storm.'' | ||
# '''IS THE GAME WORLD PROCEDURALLY GENERATED?''' ''Our Arrakis is vast and perilous– to stay true to its epic scale, we need to create an incredible amount of terrain. The layout and design of the world is hand-crafted, and we then utilize Houdini’s procedural generation tools to build details over that, automating certain time-consuming, manual, and repetitive tasks.'' | |||
'''WHAT IS THE COMBAT LIKE IN DUNE: AWAKENING?''' ''Dune: Awakening features 3rd person combined arms combat with fast-paced interplay between infantry, ground, and flying vehicles. You will be able to use everything at your disposal, from Holtzman gadgets and melee techniques to an array of ranged firearms and other abilities taught by the Great Schools of Imperium.'' | # '''IS THE GAME WORLD GOING TO CHANGE?''' ''Arrakis reshapes everything and everyone, its shifting sands periodically burying some points of interest while unearthing others, providing new locations and encounters to discover. Our goal is to always provide you with fresh and exciting experiences!'' (edited) | ||
# '''WILL WE SEE LOCATIONS FROM THE MOST RECENT DUNE MOVIE?''' ''While we are drawing primarily from Frank Herbert’s Dune novels, Villeneuve’s Dune is a powerful visual reference for some iconic aspects of the universe, such as the Ornithopter and sandworm. We are also adopting the brutalist architectural themes established in the movie. That’s not all Arrakis has to offer, though – and you may recognize locations by their descriptions in the books!'' | |||
'''IS THE GAME GOING TO HAVE PVP?''' ''Yes, Dune: Awakening has player-versus-player combat. You can do it individually, or you can band together with other players.'' | # '''WHAT ABOUT [THIS THING] YOU HAVEN'T TALKED ABOUT, CAN YOU TELL US MORE?''' ''Patience is a valuable virtue in Arrakis. Its ever-shifting sands will reveal more secrets in du(n)e time.'' | ||
'''ARE YOU FORCED TO PVP?''' ''No, the game world has specific regions for PvP. While outside of these regions, you are not an eligible target nor combatant for PvP.'' (edited) | |||
'''WILL THERE BE CRAFTING IN THE GAME?''' ''In Dune: Awakening you can build and craft your equipment and vehicles, which are further customizable with modules to adapt to different gameplay situations and your needs. The game will use a schematics system, where you will be able to unearth new crafting schematics and use them to create unique items to use for you, or sell to other players on an exchange.'' | |||
'''CAN YOU BUILD YOUR OWN BASE IN THE GAME?''' ''Yes! You can build your base in Dune: Awakening by using different materials and selecting from different building sets. Place and connect different building pieces and make sure they are structurally stable. You will then have to defend it against the environmental hazard of Arrakis, and any enemies you may encounter on your journey. Learn more about this system in our short video:'' <nowiki>https://www.youtube.com/shorts/7rnoY3Uyno8</nowiki> | |||
'''WHAT DOES A PLAYER-DRIVEN ECONOMY MEAN?''' ''Dune: Awakening will support a large number of players per server who will be able to control resources, prices and even item supply and demand, with some items potentially being craftable only by specific players on the server.'' | |||
'''WILL THERE BE ANY NFT OR BLOCKCHAIN INTEGRATION IN DUNE: AWAKENING?''' ''We have no plans to introduce NFTs, Web3, cryptocurrencies, or Blockchain technology to Dune: Awakening. Arrakis prefers its business to be regulated. Even if it’s by the CHOAM.'' | |||
'''WILL YOU BE ABLE TO RIDE SANDWORMS IN THE GAME?''' ''You won't be able to ride Sandworms at launch. However, this is a feature we want to add after launch.'' | |||
'''CAN YOU FLY?''' ''Yes! In Dune: Awakening, traversal is one of the cornerstones of survival. You can craft vehicles to pilot across land and air – including your very own Ornithopter!'' | |||
'''HOW DOES EXPLORATION WORK?''' ''Arrakis is a beautiful and deadly environment, full of secrets to discover for those daring and prepared for the challenge. Arrakis will be full of unique rewards and schematics for those who’d like to uncover its secrets. Further into the game, we want to entice and reward players who like exploring with what we call 'infinite exploration': outside of the shield wall, the sands shift during Coriolis storms, and the entire map outside of that space changes, revealing new locations and secrets that may be swept away on the next storm.'' | |||
'''IS THE GAME WORLD PROCEDURALLY GENERATED?''' ''Our Arrakis is vast and perilous– to stay true to its epic scale, we need to create an incredible amount of terrain. The layout and design of the world is hand-crafted, and we then utilize Houdini’s procedural generation tools to build details over that, automating certain time-consuming, manual, and repetitive tasks.'' | |||
'''IS THE GAME WORLD GOING TO CHANGE?''' ''Arrakis reshapes everything and everyone, its shifting sands periodically burying some points of interest while unearthing others, providing new locations and encounters to discover. Our goal is to always provide you with fresh and exciting experiences!'' (edited) | |||
'''WILL WE SEE LOCATIONS FROM THE MOST RECENT DUNE MOVIE?''' ''While we are drawing primarily from Frank Herbert’s Dune novels, Villeneuve’s Dune is a powerful visual reference for some iconic aspects of the universe, such as the Ornithopter and sandworm. We are also adopting the brutalist architectural themes established in the movie. That’s not all Arrakis has to offer, though – and you may recognize locations by their descriptions in the books!'' '''WHAT ABOUT [THIS THING] YOU HAVEN'T TALKED ABOUT, CAN YOU TELL US MORE?''' ''Patience is a valuable virtue in Arrakis. Its ever-shifting sands will reveal more secrets in du(n)e time.'' | |||
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[[Category:Wiki:Sources]] | [[Category:Wiki:Sources]] |
Revision as of 11:18, 20 April 2024
This page is a collection of Discord Messages to be used as sources for other articles, as public permalinks to the discord server are not possible. Each row should have a unique ID (ideally sequential) as well as ALL fields filled out to be a useful "source"
Please Note: These sources are not absolute confirmation or hard evidence. Just because a Funcom employee mentions something as part of a conversation does not make it set in stone. The game is in active development, and things will change a lot.
ID | Timestamp (UTC) | Category | Author | Link | Message Text | Screenshot |
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1 | 2023-09-13 16:27 | Announcements | Dune: Awakening | https://discord.com/channels/1006265467754790943/1009464719012278423/1151539765263474798 | Sleepers,
What do you say we go back to where it all began? Almost 60 years ago, Frank Herbert wrote a book called Dune. It was turned away by over twenty publishers before finally being picked up by a publisher mainly known for auto repair manuals. Sadly, the editor’s risk didn’t pay off as the book sold poorly, and he was fired. However, thanks to word-of-mouth, knowledge of the book soon began to spread. By the next year, it had won a Hugo and a Nebula award. Since then, Dune has become one of science and political fiction’s all time greats. It’s quoted as the best-selling sci-fi novel of all time, and has inspired countless people with its philosophy, rich world, and epic scope. Seeing that many of you were considering reading it for the first time, or had just started it, we had an idea. To better understand and appreciate the classic that inspired Dune: Awakening and Villeneuve’s movies, we decided to start a book club of our own and read the first book together with you all! Just like a Book Club that gathers in a local cafeteria or around a cozy fireplace, we’ll meet every two weeks here on the Dune: Awakening Discord and discuss the part we’ve read. For those of you who might not have the book, we’ll be giving away Kindle eBooks! If you reside in the United States and would like a chance to win, send a message with why you want to read Dune in the dune-book-club channel! We’ll reach out to winners next week, so make sure to keep an eye on your notifications! You’ll need an Amazon/Kindle account to receive your eBook. We’ll share the section that will be read and run a poll to determine the best date for the discussion in the dune-book-club channel. Sleepers, it’s time we learned more about Dune and Arrakis – together. Spread the word and invite your friends to our Discord today! |
|
2 | 2024-02-08 13:50 | Skills | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1205148697017454723 | It only shows you enemies you have direct line of sight to. | |
3 | 2024-02-08 13:51 | Skills | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1205148836817936384 | Now, if you use a scanner to detect life signs first, THEN run the mentat ability... | |
4 | 2024-01-10 08:13 | Building | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1194554490771210240 | The Coriolis storm outside the shield wall will wipe bases, regardless of shields | |
5 | 2024-01-24 20:07 | Building | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1199807692601045072 | There is a system but not tied to tiers exactly. Tied more to taxes. Yes imperial taxes | |
6 | 2024-01-24 20:03 | Building | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1199806739906834482 | There are no-build areas | |
7 | 2024-01-24 20:12 | Building/Crafting | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1199808902905204866 | You can, but you'll probably find some things really hard to craft | |
8 | 2024-01-24 19:38 | Buidling/PvP | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1199800313209704529 | Feel like I've said this before but if not - big debate about to start - the focus of this game is not raiding and destroying other people's bases. | |
9 | 2024-01-29 09:59 | Building | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1201466611106861056 | A lot of vases - I gave the 3d prop team some schtick because we have soo many vases on a planet without too much vegetation | |
10 | 2023-11-09 18:31 | Building | El Heffe (J-F) | https://discord.com/channels/1006265467754790943/1009449537544396810/1172241962976428084 | That has indeed the atreides stamp. | |
11 | 2024-11-01 | PvP/Melee | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1195128298607476777 | I dunno how specific I should be without spoiling too much 🙂 But if you have basic melee combat, but then learn some advanced moves, you can build a pretty solid melee character. And melee will almost always be your only option against shielded enemies, for example. | |
12 | 2023-11-16 | Alt | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1174758217864204339 | I saw someone who theorized we made an alt timeline because we think we know better than Frank...which is actually the opposite. I'd rather be very clear that we can't do 100% of the lore so we branched off to avoid tainting the originals. Like Lasgun/Shield interactions are fun, but we can't let players have that | |
13 | 2024-01-11 | PvP/Shields/Melee | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1195128566271197324 | I can imagine everyone will have a shield late game, but shields have massive disadvantages as well 😄 So it's a big tradeoff when to use them or not |
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14 | 2022-09-22 | Shields/Melee/PvP | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1024708505007038565 | Shield can be used to force melee engagment, at least | |
15 | 2024-01-11 | Abilities/Melee | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1195127517363838977 | It's weird, because I think you can choose to be a melee character and combine game elements to make that so. But it isn't just in the melee system itself. Swordmaster abilities will change how you play a lot, for example | |
16 | 2023-12-10 | Building/Server | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1183510894202851451 | If you keep your house shields charged, you'll be fine 😄 | |
17 | 2023-06-12 | Flight/Vehicles | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1117933125788500099 | We're definitely skewing "arcadey" on the vehicle feel. Flight Sim is about to do the sim version 😄 | |
18 | 2023-06-12 | Vehicles | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1117930124705267776 | 4 man ground car (which is how Herbert described things, Groundcar) | |
19 | 2023-06-12 22:31 | Vehicles | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1117929105678147594 | I will tell you two things about Sandbikes (1MGC's as I call them after the herbert naming) - They don't start off that fast but with upgrades... - They can never outrun a worm | |
20 | 2024-03-07 | Mining | Joel | https://discord.com/channels/1006265467754790943/1009603288511025182/1215297337597890560 | It's (mining laser) got aim assist, I don't think it is a visual acuity test | |
21 | 2024-03-06 | Building/PvP/Shields | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1214975119231942686 | Like offline base raiding - keep your shields up, you'll be fine. Except if you're somewhere sandstorms can impact shields. | |
22 | 2024-03-04 | Vehicles | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1214315339664461864 | So uhhhh, can we fly the big big ships? Like the one doing the flyover of the character sneaking? - Joel: No | |
23 | 2024-03-07 | Worms | Joel | https://discord.com/channels/1006265467754790943/1009603288511025182/1215418345961291786 | Lazercat: Just realized the devs are in chat! While you are here, do you know if you plan or hope to add sandworm riding at some point in the future? - Joel: We want to yes | |
24 | 2024-01-10 | Armour/NPC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1194549218363310131 | For the most part we'll let you have the armor NPCs are wearing | |
25 | 2024-03-12 | Shields | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1217160839724007454 | I think our biggest lore change is just that they drain power so you can't use them (shields) infinitely like the books seem to imply. Which is a gameplay conceit but a necessary one | |
26 | 2024-03-04 | Survival | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1214319141968945182 | Vulqun:we will puke when eating to many plants? 😮 Joel: Yeah Get a Dewreaper you animal | |
27 | 2024-03-04 | Survival | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1214319306699964526 | Rakunvar: LOL, doesnt even question eatting too much blood though Joel: Oh it has its downsides 😄 | |
28 | 2024-03-07 | Survival, Shifting Sands | El Heffe | https://discord.com/channels/1006265467754790943/1009603288511025182/1215429376686948352 | Nothing at all can survive a Coriolis storm. | |
29 | 2024-03-15 | Vehicles | El Heffe | https://discord.com/channels/1006265467754790943/1009603288511025182/1218332134578716783 | I'll just say that yes, vehicles run on fuel. | |
30 | 2024-03-14 | Building | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1217769191822856242 | HELLRAISER: "We should be able to opt out of taxes, and face whatever consequences we may face for that"
Ignasi: "Oh you can. But then you'll dance with the Sardaukar" |
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31 | 2024-03-05 | Survival | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1214501557698043945 | robbie: Can you say at all how agro the worms are? like do they get agro at you if you just walk a few feet with a shield on or is it a little more relaxed where it takes a good amount of making vibrations?
Ignasi: Oh they're aggro alright. And if you go with your Holtzman tech on, they're not agro. They're A N G E R Y |
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32 | 2024-03-14 | Survival | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1217774740702363729 | Eating won't a part of the survival mechanics, only dehydration and sunstroke...and the whole sandworm, storms, Arrakis wants to kill you thing. | |
33 | 2024-02-19 | Vehicles | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1209157500247613461 | We confirmed vehicle customization in one of our articles | |
34 | 2024-03-27 | Vehicles, Ability | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1222595747778658375 | Also, hey. Vehicle abilities | |
35 | 2024-03-27 | Building | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1222683076107436052 | gizhar80(general point):pcgamer article mentioned crafting from storage
Joel: "It's true" |
|
36 | 2024-03-27 | Building | Natascha | https://discord.com/channels/1006265467754790943/1009449537544396810/1222683866343669811 | "On top, you can move storage boxes without having to empty them first." | |
37 | 2024-03-31 | Survival | Joel | https://discord.com/channels/1006265467754790943/1009603288511025182/1224055602406494329 | "There are PvP areas outside of the Deep Desert" | |
38 | 2024-03-31 | Survival | Joel | https://discord.com/channels/1006265467754790943/1009603288511025182/1224056789235007641 | Joel: You are safe at your base in a PvE area of any map
Squidmartin: "even if you have a deactivated shield?" Joel:In a PVE area? Yes. The environment and sandstorms will destroy bases without shields in PvE spaces |
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39 | 2024-03-31 | World Events | Joel | https://discord.com/channels/1006265467754790943/1009603288511025182/1224061414310809640 | Chrono: I assumed this to be a bigger shipwreck, i guess could also be a facility? https://www.gamespot.com/a/uploads/scale_super/1581/15811374/4267685-atreidescape.jpg
Joel: Yeah that's a bigger one |
|
40 | 2024-04-08 | Character Cration | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1226916137954971790 | assasin189cz: "Serfs, Freeman, Nobles [...]"
Joel: "Well yes, but with the Dune names [...]" [...] Joel: "Pyons, Bondsmen, Na-Familia" |
|
41 | 2024-04-08 | Character Cration | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1226916310496317480 | assasin189cz: "Na-Familia means nobles? or...?"
[...] Joel: "It means having a close relationship to the main family - but not always by blood." |
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42 | 2024-04-10 | UI | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1227685226822766673 | Not right now...can't play it. Someone broke the server browser 😛 | |
43 | 2023-06-12 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1117932451365392485 | Don't be mean to the DMC crowd, they had a reasonable wish. It just wasn't the focus for us | |
44 | 2023-12-01 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1180206765795721348 | DMC is fine, but you have to invest a lot into it. And we've spread our focus more on D:A | |
45 | 2023-12-18 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1186305889238528123 | I don't dislike DMC at all, it just doesn't fit the push-pull we're going for. | |
46 | 2022-09-28 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1024710362920132648 | It's fair enough, of course, my question is more designed around the concept of Dune and the multiple levels of engagement (ranged, shields, melee). I think the system that is best for Dune, might not be the system that is melee directional. Also just my thoughts/opinions. | |
47 | 2023-03-02 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1080777034302767124 | I went and played a bunch more LO after the discord started and we saw a lot of people from there show up. I was trying to understand what about Dune was attracting that player base (obviously the Directional Melee Combat hope was one thing). But no, LO has some cool ideas (and I like the stylized UI) but it is not at all, nor has ever been, a reference point for Dune: Awakening. | |
48 | 2023-06-12 | DMC | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1117931338352316426 | Lol, we don't even let friends and family into alpha. Also, directional combat is...confirmed...to not be...a part of the game | |
49 | 2023-02-28 | DMC | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1080049136830791703 | Schematics have been implemented in many ways in many games.
Thus I wouldn't judge this information nor any other mechanics based off a single game people seem to link DA to plenty of times since it was announced 😅 Reminds me of that time people wanted directional melee to be a thing despite many times of us saying that it wasn't a thing. We're taking our own way of doing things. |
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50 | 2024-02-06 | DMC | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1204361406909255713 | As long as they're aware that directional melee combat is just a meme over here and that they're not the same game, all good. | |
51 | 2024-04-14 | UI | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1229177931545313340 | One of the biggest things I fought for on Dune: Awakening was fog of war. And the reason is BG1. That whole "scratching away the fog" is, to me, a visceral and interesting part of gaming. Had to fight so hard to have it, because Fog of War is apparently one of the hardest things ever | |
52 | 2024-04-14 | UI | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1229178903453765692 | Capn' Redbeard: Well, are we talking recurrent fog where you discover something and the fog comes back when you leave the area? Joel: Only in the deepest of deserts, and only after the coriolist of storms | |
53 | 2024-04-16 | Gadgets | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1229854512001454180 | Lukas: Joel if I may ask, have you tested an Ornithopter flying into a floating player? And Who would win, the Baron or the Ornithopter?
Joel: Depends on the suspensor type. Baron seems to be using a standard negation suspensor - so he'd get pushed by anything with momentum |
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54 | 2024-04-16 | Animals/Survival | Joel | https://discord.com/channels/1006265467754790943/1009449537544396810/1229884687053230171 | Joel(on speaking about Muad'Dibs and their invulnerability to suspensor tech) : They are not, however, immune to poison, fire, grenades, melee, or vehicles. | |
55 | 2024-04-16 | Survival | El Heffe | https://discord.com/channels/1006265467754790943/1009449537544396810/1229884842850914334 | Heffe: I guess we announced poison just now! 😄 | |
56 | 2024-04-05 | Release | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1225734889912143953 | Ignasi: I see i see. One thing I can probably say just to set expectations... we won't announce the release date just yet. Since honestly, we don't have it internally either. 😛 | |
57 | 2024-04-17 | Release | Ignasi | https://discord.com/channels/1006265467754790943/1009449537544396810/1230089240617025537 | Ignasi: Haven't assumed any release date yet | |
58 | 2024-04-15 | Release | Ignasi | https://discord.com/channels/1006265467754790943/1054781324365398098/1229423691629068348 | F.A.Q. (2024.04.15)
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