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 h English (en)[[File:Building WIP.png|thumb|Annotated screenshot of information being revealed about the building system]]
==Basics==
Building will be a big part of Dune: Awakening for both small and big groups, as it allows you to craft things otherwise inaccessible. <ref name= "craft"> https://awakening.wiki/Sources:Discord_Messages#7</ref> <br>
Your base will be a place to socialize and rest while not in the deep desert, useful to stockpile your gear and craft new one. It allows for storage and collecting water in dew collectors. <ref name="dapage"> https://duneawakening.com/ </ref><br>
Bases can be built (probably) almost anywhere, but pre-set landmarks are a no-build zone, and bases outside Shield Wall will be procedurally wiped with the coming of Coriolis storm every week. <ref> https://awakening.wiki/Sources:Discord_Messages#6</ref> <ref> https://awakening.wiki/Sources:Discord_Messages#4</ref> 
==Base Size and Location==
Bases will be an important part of your life on Arrakis, and as such they will grow both in size and majesty, as such they will become more visible, harder to maintain, but also more majestic and packed with utilities. A big part of base maintenance will be the need to pay Imperial Taxes, which will become gradually more expensive as your base rises in size. <ref name="tax"> https://awakening.wiki/Sources:Discord_Messages#5 </ref> Bases will also need to be shielded to prevent Coriolis damage and help against raids. (Note: Raids are not the primary focus of this game)<ref> https://awakening.wiki/Sources:Discord_Messages#8</ref> <ref name="craft" /> 
It currently seems that shields might disable raids completely. <ref>[[Sources:Discord Messages]]#21</ref></br>There doesn't seem to be a limit for base size at the moment. <ref name="tax" /> <ref name="video"/><ref name= "dapage"/>