The Cult of the Black Sand
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Guild Summary | |
---|---|
Members | 3+ |
Focus | Exploration |
Membership | |
Recruitment | Open |
Platform | PC |
Language | English |
Timezones | CST, EST, PST |
Play Style | |
PVE | Yes |
PVP | Yes |
RP | Yes |
Major House | Neutral |
Links | |
Discord | https://discord.gg/WtbZNpk2 |
Purpose / Ethos
The Cult of the Black Sand has made it their primary mission to uncover every mystery that Arrakis holds, and all forms of mystical power that might await. To control Arrakis is to control the galaxy.
Recruitment Process
Ranks/Hierarchy
-High Umbra-Ventri Spectra
The High Umbra is the lead coordinator and organizer of the Cult, they overseer primary operations and community management
-Magi-Cardina
The Magi are second only to the High Umbra, they act as the shadows of the order bidding the will of the community and turning it into reality, they hold ultimate authority. They oversee all segments of the Cult including temples, and pilgrimages.
-Lector-Feidenum
The Lectors almost serve as diversionary commanders and are considered the primary leadership of the Cult, they are trusted members with aggressive competency. Lectors also serve as the primary recruitment officers.
-Deacon-Elect
The Deacons are the squad leaders and captains of action, they are the Lectors best soldiers and can be trusted with leadership responsibilities, this is the first level of leadership.
-Zealot-Vieson
Zealots are the elite members of the cult who have excelled in all aspects of their craft and are handpicked once they have proven themselves worthy
-Flagellant-Kentorus
Those who believe they must punish themselves by means of brutal exposure to combat and sacrifice for the cult, they are warriors in spirit and crazed by bloodlust. Every member may request to become a Flagellant but must accept the responsibility that comes with such an honor. Flagellants must be willing to dive into any conflict regardless of the outcome, even if it means giving their life for the cult.
Every member upon acceptance of their application will have the chance to choose either |Pilgrim or Keeper|
-Pilgrim-Laetorium
Pilgrims are the exploration-based members who focus on seeking out relics, scouting out enemies, gathering resources, making connections, and engaging with the community by means of trade, travel or other. Primary purpose of the Pilgrimes is to expand the Cult.
-Keeper-Ordeovenra
The Keepers are the members chosen to secure Cult bases and compounds, farm, build, and manage and figure out the cults needs and craft weapons and maintain resources. Primary purpose for Keepers is to manage the Cult.
-Gaunt-Inscriptus
The start of every good story has a unique prolog. Gaunts are the Cults students who's every action makes the greatest change. just because you are new does not mean you cannot be great.
Leadership
Adaminus
Guild Lore
| Year 10191 |
Remnants of the harkonnan turned traitor by the tale of the Lisan-Al Gaib give their fate to the desert, but a pocket of Fremen fanatics accepts the former enemies into their society and teach them the ways of the desert.
| Year 10199 |
The new political onslaught on Arrakis has forced many parties out from the shadows. A small conclave of righteous vigor awakens now with hopes of uncovering the secrets far hidden by the Dunes. The Cult of the Black Sand has begun recruitment of new members from the outside world, ranks of relic bound and discovery born crusaders now rise to take a spot on the pedestal of change.
"We are the the desert spider that waits in its hollow, we are the black sand that stalks at night, and we are hungry for change," (Adaminus).