Translations:Building/2/en

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Annotated screenshot of information being revealed about the building system

Basics

Building will be a big part of Dune: Awakening for both small and big groups, as it allows you to craft things otherwise inaccessible. [1]
Your base will be a place to socialize and rest while not in the deep desert, useful to stockpile your gear and craft new one. It allows for storage and collecting water in dew collectors. [2]
Bases can be built (probably) almost anywhere, but pre-set landmarks are a no-build zone, and bases outside Shield Wall will be procedurally wiped with the coming of Coriolis storm every week. [3] [4]

Base Size and Location

Bases will be an important part of your life on Arrakis, and as such they will grow both in size and majesty, as such they will become more visible, harder to maintain, but also more majestic and packed with utilities. A big part of base maintenance will be the need to pay Imperial Taxes, which will become gradually more expensive as your base rises in size. [5] Bases will also need to be shielded to prevent Coriolis damage and help against raids. (Note: Raids are not the primary focus of this game)[6] [1] It currently seems that shields might disable raids completely. [7]
There doesn't seem to be a limit for base size at the moment. [5] [8][2]