Translations:Dune Awakening Direct/10/en
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Religion and Spirituality
- A big part of the story is to find the Fremen
- The Fremen leave a vacuum of power, with them no longer there, other powers have risen to fill that gap
- The game has more story than an open sandbox, but it's "optional" - the player isn't forced to engage with it
- The player will encounter lore characters who die in the "original" timeline (like Duke Leto)
- The devs work closely with Legendary and the Herbert estate to stick close to the source material and use it as a guideline
- They have a full timeline of lore for the game (over 10,000 words)
- The player is NOT the Mahdi, so will have to embrace the chaos of Arrakis
- Arrakis is still a harsh world to train the faithful
- There is no clear dominant force in the War of Assassins
- This gives a lot of opportunity for the player to step in and sway the war
- Many groups have grown and splintered to claim their patch
- There is a group of Fremen Cultists who have twisted their original ways
- The player uses Spice as a tool to help Awaken, and undergo the Fremen Trial of Aql to master the sands
- Religion and Spirituality have been wielded as weapons in the main Dune story, but how the Sleepers use it is yet to be seen