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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref><br>
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<ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref>
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Ranged combat seems to be important in Dune: Awakening, and Arrakis is almost the only planet viable for ranged combat, as it limits the us of shields. <ref name="books">https://dunenovels.com/</ref> <ref name="interview"/> <ref name="combatvid"> https://www.youtube.com/watch?v=fomj21qP5sI&ab_channel=Funcom </ref>
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and [[Vehicles|vehicular]] combat. <ref name="dapage"> https://duneawakening.com/ </ref><ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref>
 
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Ranged combat seems to be important in Dune: Awakening, and Arrakis is almost the only planet viable for ranged combat, as it is limited by the use of [[Shield|shields]]. <ref name="books">https://dunenovels.com/</ref> <ref name="interview" /> <ref name="combatvid"> https://www.youtube.com/watch?v=fomj21qP5sI&ab_channel=Funcom </ref>
==Ranged in game==
==Ranged in game==
Ranged combat is a form of combat, where projectiles are shot/thrown at enemies at a distance.
Ranged combat is a form of combat, where projectiles are shot/thrown at enemies at a distance.
Ranged weapon pool will compose of lasguns, scatter guns and possibly gas or spring proppelled projectile/dart weapons. <ref name="dapage" /> <ref name="combatvid"/> Shields will prevent the use of ranged weapons against an opponent, as shield negates all incoming ranged damage, and causes an explosion. As such will be a big obstacle for ranged-only players. <ref name="dapage"/> <ref> https://awakening.wiki/Sources:Discord_Messages#12 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref>
Ranged weapon pool will compose of lasguns, scatter guns (e.g. [[Shotgun]]), and possibly gas (e.g. [[Gauss rifle]]) or spring propelled projectile/dart weapons. <ref name="dapage" /> <ref name="combatvid"/> Shields will prevent the use of ranged weapons against an opponent, as shield negates all incoming ranged damage, lasguns also cannot be aimed at shields at all, to prevent explosions. <ref>https://www.pcgamer.com/games/survival-crafting/dune-awakening-devs-had-to-get-permission-from-the-herberts-to-change-a-tiny-piece-of-dune-lore-so-players-wouldnt-nuke-each-other-constantly/</ref> As such, shields will be a big obstacle for ranged-only players. <ref name="dapage"/> <ref> https://awakening.wiki/Sources:Discord_Messages#12 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref>
 
===Heavy weapons===
Dune: Awakening will feature heavy weapons as well, containing flamethrowers for crowd control and heavy lasguns for vehicle destruction. Other possibilities might be handheld rocket launchers etc. <ref name="betavid"> https://www.youtube.com/watch?v=sctTzrFcSi8&ab_channel=Funcom </ref> <ref name="survivearrtrailer"> https://www.youtube.com/watch?v=1S-l7NySFsI&ab_channel=Funcom </ref>
 
==Gallery==
==Gallery==
<gallery>
<gallery>
Example.jpg|Caption1
File:Shotgun1.png|[[Shotgun]]
Example.jpg|Caption2
File:Gaussr2.png|[[Gauss rifle]] <ref> https://www.youtube.com/watch?v=fomj21qP5sI&t=18s </ref>
File:Rifle.png|A dart rifle
File:Gaussr3.png|A rifle from front
File:Smg.png|SMG
File:Pistol.png|Maula pistol?
File:Flamethrower.png|Flamethrower <ref> https://www.youtube.com/watch?v=LW6ou6mugAA&t=400s </ref>
File:Heavylasgun1.png|Heavy lasgun
File:'Long range' rifle.png|alt=Long range rifle ?|Long range rifle ? <ref> https://giphy.com/gifs/Funcom-dune-funcom-duneawakening-0NvJtzNdsQFqMXAs1T </ref>
File:Rifle with scope and bayonet.png|alt=Rifle with scope and bayonet ?|Rifle with scope and bayonet ? <ref> https://giphy.com/gifs/Funcom-dune-funcom-duneawakening-1IgNy2RYUXGc8O8xgW </ref>
</gallery>
</gallery>
==References==
==References==
<references />
<references />
</translate>
[[Category:PreBeta]]

Latest revision as of 17:37, 8 May 2024

Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1][2] [3]

Ranged combat seems to be important in Dune: Awakening, and Arrakis is almost the only planet viable for ranged combat, as it is limited by the use of shields. [4] [3] [5]

Ranged in game

Ranged combat is a form of combat, where projectiles are shot/thrown at enemies at a distance. Ranged weapon pool will compose of lasguns, scatter guns (e.g. Shotgun), and possibly gas (e.g. Gauss rifle) or spring propelled projectile/dart weapons. [1] [5] Shields will prevent the use of ranged weapons against an opponent, as shield negates all incoming ranged damage, lasguns also cannot be aimed at shields at all, to prevent explosions. [6] As such, shields will be a big obstacle for ranged-only players. [1] [7] [8]

Heavy weapons

Dune: Awakening will feature heavy weapons as well, containing flamethrowers for crowd control and heavy lasguns for vehicle destruction. Other possibilities might be handheld rocket launchers etc. [9] [10]

Gallery

References