Vehicles provide essential utility for traversing the harsh expanses of Arrakis, enabling swift traversal and cargo transport across its untamed terrain. They are a vital asset for players seeking to venture beyond the early stages of the game.
Vehicles vary in capacity and function: some are single-seated, while others can accommodate multiple players, either by design or through modifications. Certain vehicles may also be equipped with weaponry, such as rocket launchers, to enhance their combat capabilities.
Vehicles are subject to damage from environmental hazards, such as sandstorms and sandworms, as well as from hostiles, and therefore require regular maintenance to remain operational.
Ornithopters (also known as 'thopters) are iconic aerial vehicles, featuring a slim fuselage and large, foldable wings that deploy to either side and "flap" up and down to generate lift, much like a bird or dragonfly.
Ornithopters have two flight modes: Dragonfly and Vulture.
In Dragonfly mode, the wings beat to provide powered flight, allowing the vehicle to hover and manoeuvre in any direction — forward, backward, up, down or sideways.
In Vulture mode, the engine powers down and the wings lock into a horizontal position, allowing the vehicle to glide and reach higher speeds than powered flight, especially when using thrusters.
All aerial vehicles can be used to travel via the Overland Map.
Assembly of any vehicle requires the Welding Torch, and always begins with the chassis. Unless otherwise specified, only one of each module type is required.
Modules from different tiers can generally be mixed to construct a functioning vehicle; however, multi-part components, such as treads or wings, must have all parts of the same tier.
In Frank Herbert's Dune universe, ornithopters are inspired by the flapping-wing flight of both birds and insects, with a particular resemblance to dragonflies in their design and maneuverability.[1]