Vehicles: Difference between revisions
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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], [[ranged]] and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref> <ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref><br> | [[File:Carryall GDC.jpeg|thumb|A Harvester being carried by a carryall, displaying some vehicle UI elements]] | ||
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. <ref name="dapage" /> | Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], [[ranged]] and vehicular combat.<ref name="dapage"> https://duneawakening.com/ </ref> <ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref><br> | ||
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities.<ref name="dapage" /> | |||
==Vehicles in game== | ==Vehicles in game== | ||
Vehicular combat will be a really | Vehicular combat will be a really versatile thing, as it contains everything from tanks to [[Ornithopter|ornithopters]]. Combat vehicles will probably be protected by a shield and equipped with a multitude of weapons, from lasguns, to missile launchers.<ref name="alphavid" /> | ||
Vehicles will be used to transport stuff and people around also, and as such will be a very vital asset of all groups. From moving your | Vehicles will be used to transport stuff and people around also, and as such will be a very vital asset of all groups. From moving your harvesters to a spice blow, to actually harvesting the spice and moving people to the location.<ref name="dapage" /> It is currently unknown how many types of vehicles will be in Dune: Awakening, but the ones we already saw are [[Ornithopter|ornithopters]], [[Carryall|carryalls]], [[Harvester|harvesters]], [[Groundcar|groundcars]] (armed and unarmed), [[Sandbike|sandbikes]] and [[Spaceship|spaceships]] (which cannot be controlled by a player)<ref> https://awakening.wiki/Sources:Discord_Messages#22 </ref>. Tanks also make an appearance.<ref name="alphavid"/> <ref name="direct1">https://www.youtube.com/watch?v=cR9qiRGxaN4&t=1136s&ab_channel=Funcom</ref> Some vehicles are known to be one seat only, while others might carry several players.<ref name="alphavid" /> <ref> https://www.youtube.com/watch?v=sctTzrFcSi8&ab_channel=Funcom </ref> <ref> https://www.youtube.com/watch?v=fomj21qP5sI&ab_channel=Funcom </ref> | ||
Travelling in a vehicle has a disadvantage of attracting the worm, similar to walking rhythmically or stepping on drum sand, as well as consuming fuel and requiring maintenance.<ref> https://dunenovels.com/</ref><ref>[https://discord.com/channels/1006265467754790943/1009603288511025182/1218332134578716783 awakening.wiki/Sources:Discord_Messages#29]</ref> | |||
[[File:Vehicle Temperature.png|thumb|134x134px|Vehicle Temperature Gauge]] | |||
== Customization and Abilities == | |||
Vehicles will have plentiful customization options for several different functional components, such as engines, as well as appearance customizations.<ref name=":0">https://wccftech.com/dune-awakening-qa-creative-director-clarifies-mmo-size-hints-at-beyond-arrakis/amp/</ref><ref>https://awakening.wiki/Sources:Discord_Messages#33</ref> | |||
Unique schematics for these upgrades can be found in the world, likely at locations like the [[Ecology-Labs]].<ref name=":0" /> | |||
[[File:Speed Indicator.png|thumb|A Speed indicator with a Climb Indicator (White Needle)]] | |||
Furthermore, vehicles will have [[Vehicle Abilities|abilities]] which they can use. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Flametank.png|A group of CHOAM | File:Flametank.png|A group of CHOAM armored soldiers, with a flamethrower tank. | ||
File:Groundcar1.png|A groundcar | File:Groundcar1.png|A groundcar | ||
File:Sandbike1.png|A sandbike | File:Sandbike1.png|A sandbike |
Latest revision as of 19:57, 23 October 2024
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat.[1] [2] [3]
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities.[1]
Vehicles in game
Vehicular combat will be a really versatile thing, as it contains everything from tanks to ornithopters. Combat vehicles will probably be protected by a shield and equipped with a multitude of weapons, from lasguns, to missile launchers.[2]
Vehicles will be used to transport stuff and people around also, and as such will be a very vital asset of all groups. From moving your harvesters to a spice blow, to actually harvesting the spice and moving people to the location.[1] It is currently unknown how many types of vehicles will be in Dune: Awakening, but the ones we already saw are ornithopters, carryalls, harvesters, groundcars (armed and unarmed), sandbikes and spaceships (which cannot be controlled by a player)[4]. Tanks also make an appearance.[2] [5] Some vehicles are known to be one seat only, while others might carry several players.[2] [6] [7]
Travelling in a vehicle has a disadvantage of attracting the worm, similar to walking rhythmically or stepping on drum sand, as well as consuming fuel and requiring maintenance.[8][9]
Customization and Abilities
Vehicles will have plentiful customization options for several different functional components, such as engines, as well as appearance customizations.[10][11]
Unique schematics for these upgrades can be found in the world, likely at locations like the Ecology-Labs.[10]
Furthermore, vehicles will have abilities which they can use.
Gallery
-
A group of CHOAM armored soldiers, with a flamethrower tank.
-
A groundcar
-
A sandbike
-
A carryall
-
A group of Ornithopters
-
A groundcar in assembly
References
- ↑ 1.0 1.1 1.2 https://duneawakening.com/
- ↑ 2.0 2.1 2.2 2.3 https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer
- ↑ https://awakening.wiki/Sources:Discord_Messages#22
- ↑ https://www.youtube.com/watch?v=cR9qiRGxaN4&t=1136s&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=sctTzrFcSi8&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=fomj21qP5sI&ab_channel=Funcom
- ↑ https://dunenovels.com/
- ↑ awakening.wiki/Sources:Discord_Messages#29
- ↑ 10.0 10.1 https://wccftech.com/dune-awakening-qa-creative-director-clarifies-mmo-size-hints-at-beyond-arrakis/amp/
- ↑ https://awakening.wiki/Sources:Discord_Messages#33