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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, [[ranged]], | Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, [[ranged]], [[:Category:Abilities|abilities]]/[[Great Schools]] and [[Vehicles|vehicular]] combat. <ref name="dapage"> https://duneawakening.com/ </ref><ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref> <ref name="ONL"> https://www.youtube.com/watch?v=Ud3EW5aAUZ8 </ref> | ||
As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. <ref name="books">https://dunenovels.com/</ref> | As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. <ref name="books">https://dunenovels.com/</ref> | ||
==Melee in game== | ==Melee in game== | ||
[[File:UI1.png|thumb | [[File:UI1.png|thumb|UI - blue for water; green for stamina; red for health; yellow for energy ]] | ||
Melee is a term usually used for close-quarters fighting with weapons that are not used to shoot projectiles. And Dune: Awakening wont be any different. <br> | Melee is a term usually used for close-quarters fighting with weapons that are not used to shoot projectiles. And Dune: Awakening wont be any different. <br> | ||
Melee in Dune: Awakening will be based at fighting with melee weapons (swords, rapiers, daggers, crysknives etc.) and with [[Shield|shields]]. [[Shield|Shields]] will enforce melee fights, as shooting a shield with lasgun is impossible, as they cant be aimed at them,<ref>https://www.pcgamer.com/games/survival-crafting/dune-awakening-devs-had-to-get-permission-from-the-herberts-to-change-a-tiny-piece-of-dune-lore-so-players-wouldnt-nuke-each-other-constantly/</ref> and other ranged weapons will stop upon shield contact.<ref name="dapage"/> <ref> https://awakening.wiki/Sources:Discord_Messages#12 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref> [[Shield|Shields]] will, however, require certain energy upkeep that has to be maintained for [[Shield|shields]] to work.<ref>[[Sources:Discord Messages]]#25</ref> | Melee in Dune: Awakening will be based at fighting with melee weapons (swords, rapiers, daggers, crysknives etc.) and with [[Shield|shields]]. [[Shield|Shields]] will enforce melee fights, as shooting a shield with lasgun is impossible, as they cant be aimed at them,<ref>https://www.pcgamer.com/games/survival-crafting/dune-awakening-devs-had-to-get-permission-from-the-herberts-to-change-a-tiny-piece-of-dune-lore-so-players-wouldnt-nuke-each-other-constantly/</ref> and other ranged weapons will stop upon shield contact.<ref name="dapage"/> <ref> https://awakening.wiki/Sources:Discord_Messages#12 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#14 </ref> [[Shield|Shields]] will, however, require certain energy upkeep that has to be maintained for [[Shield|shields]] to work.<ref>[[Sources:Discord Messages]]#25</ref> | ||
<br> | |||
Blocking/Parrying seems to be a possibilty, stunning an enemy hitting the blocking player. <ref name="ONL"/> | |||
<br> | <br> | ||
Melee is said to be viable late game, and even have its own abilities that set it apart and make it entirely different then without them. <ref> https://awakening.wiki/Sources:Discord_Messages#13 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#11 </ref> | Melee is said to be viable late game, and even have its own abilities that set it apart and make it entirely different then without them. <ref> https://awakening.wiki/Sources:Discord_Messages#13 </ref> <ref> https://awakening.wiki/Sources:Discord_Messages#11 </ref> | ||
==Types of melee weapon== | ==Types of melee weapon== | ||
Not much has been confirmed, although [[The First Rapier|rapiers]], swords, knives and [[The First Dagger|daggers]] have already been shown. Other probabilities point at pulse-swords, kinjals, crysknives and similar. <ref> https://dune.fandom.com/wiki/Weapons?so=search </ref> <ref name="books"/> | Not much has been confirmed, although [[The First Rapier|rapiers]], swords, knives and [[The First Dagger|daggers]] have already been shown. Other probabilities point at pulse-swords, kinjals, crysknives and similar. <ref> https://dune.fandom.com/wiki/Weapons?so=search </ref> <ref name="books"/> <ref name="ONL"/> | ||
==Abilites with melee== | ==Abilites with melee== | ||
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File:Harkoblades.png|A group of Harkonnen soldiers with blades | File:Harkoblades.png|A group of Harkonnen soldiers with blades | ||
File:Atreidessword.png|An Atreides armoured soldier with a sword | File:Atreidessword.png|An Atreides armoured soldier with a sword | ||
File:Shieldhit1.png|Getting hit through shield - health goes down | |||
File:Block1.png|Blocking with shield on | |||
File:Primitiveknife.png|Scrap Metal Knife | |||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:PreBeta]] | [[Category:PreBeta]] |
Latest revision as of 15:09, 21 August 2024
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, ranged, abilities/Great Schools and vehicular combat. [1][2] [3] [4]
As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. [5]
Melee in game
Melee is a term usually used for close-quarters fighting with weapons that are not used to shoot projectiles. And Dune: Awakening wont be any different.
Melee in Dune: Awakening will be based at fighting with melee weapons (swords, rapiers, daggers, crysknives etc.) and with shields. Shields will enforce melee fights, as shooting a shield with lasgun is impossible, as they cant be aimed at them,[6] and other ranged weapons will stop upon shield contact.[1] [7] [8] Shields will, however, require certain energy upkeep that has to be maintained for shields to work.[9]
Blocking/Parrying seems to be a possibilty, stunning an enemy hitting the blocking player. [4]
Melee is said to be viable late game, and even have its own abilities that set it apart and make it entirely different then without them. [10] [11]
Types of melee weapon
Not much has been confirmed, although rapiers, swords, knives and daggers have already been shown. Other probabilities point at pulse-swords, kinjals, crysknives and similar. [12] [5] [4]
Abilites with melee
Ginaz Swordmaster? [13]
Gallery
-
Knife
-
Rapier
-
A group of Harkonnen soldiers with blades
-
An Atreides armoured soldier with a sword
-
Getting hit through shield - health goes down
-
Blocking with shield on
-
Scrap Metal Knife
References
- ↑ 1.0 1.1 https://duneawakening.com/
- ↑ https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer
- ↑ 4.0 4.1 4.2 https://www.youtube.com/watch?v=Ud3EW5aAUZ8
- ↑ 5.0 5.1 https://dunenovels.com/
- ↑ https://www.pcgamer.com/games/survival-crafting/dune-awakening-devs-had-to-get-permission-from-the-herberts-to-change-a-tiny-piece-of-dune-lore-so-players-wouldnt-nuke-each-other-constantly/
- ↑ https://awakening.wiki/Sources:Discord_Messages#12
- ↑ https://awakening.wiki/Sources:Discord_Messages#14
- ↑ Sources:Discord Messages#25
- ↑ https://awakening.wiki/Sources:Discord_Messages#13
- ↑ https://awakening.wiki/Sources:Discord_Messages#11
- ↑ https://dune.fandom.com/wiki/Weapons?so=search
- ↑ https://awakening.wiki/Sources:Discord_Messages#15