Melee: Difference between revisions

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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, [[ranged]],  [[:Category:Abilities|abilities]]/[[Great Schools]] and [[Vehicles|vehicular]] combat. <ref name="dapage"> https://duneawakening.com/ </ref><br>
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, [[ranged]],  [[:Category:Abilities|abilities]]/[[Great Schools]] and [[Vehicles|vehicular]] combat. <ref name="dapage"> https://duneawakening.com/ </ref><ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref>
<ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref>
As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. <ref name="books">https://dunenovels.com/</ref>
As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. <ref name="books">https://dunenovels.com/</ref>
==Melee in game==
==Melee in game==

Revision as of 21:08, 15 April 2024

Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) four different parts: melee, ranged, abilities/Great Schools and vehicular combat. [1][2] [3] As with that, melee will be a big part of the game, as the world it is set in focuses mainly on melee. [4]

Melee in game

UI - blue for water; green for stamina; red for health; yellow for energy (presumably -details currently unknown)

Melee is a term usually used for close-quarters fighting with weapons that are not used to shoot projectiles. And Dune: Awakening wont be any different.
Melee in Dune: Awakening will be based at fighting with melee weapons (swords, rapiers, daggers, crysknives etc.) and with shields. Shields will enforce melee fights, as shooting a shield with lasgun is impossible, as they cant be aimed at them,[5] and other ranged weapons will stop upon shield contact.[1] [6] [7] Shields will, however, require certain energy upkeep that has to be maintained for shields to work.[8]
Melee is said to be viable late game, and even have its own abilities that set it apart and make it entirely different then without them. [9] [10]

Types of melee weapon

Not much has been confirmed, although rapiers, swords, knives and daggers have already been shown. Other probabilities point at pulse-swords, kinjals, crysknives and similar. [11] [4]

Abilites with melee

Ginaz Swordmaster? [12]

Gallery

References