Vehicles: Difference between revisions

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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref><br>
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref> <ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref><br>
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities.
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. <ref name="dapage" />
 
==Vehicles in game==


==References==
==References==
<references />
<references />

Revision as of 17:22, 15 February 2024

Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1] [2] [3]
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. [1]

Vehicles in game

References