Ranged: Difference between revisions

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File:Smg.png|SMG
File:Smg.png|SMG
File:Pistol.png|Maula pistol?
File:Pistol.png|Maula pistol?
File:Flamethrower.png|A flamethrower
File:Flamethrower.png|Flamethrower
Heavylasgun1.png|Heavy lasgun
</gallery>
</gallery>
==References==
==References==
<references />
<references />
[[Category:PreBeta]]
[[Category:PreBeta]]

Revision as of 16:08, 12 March 2024

Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1][2] [3]

Ranged combat seems to be important in Dune: Awakening, and Arrakis is almost the only planet viable for ranged combat, as it is limited by the use of shields. [4] [3] [5]

Ranged in game

Ranged combat is a form of combat, where projectiles are shot/thrown at enemies at a distance. Ranged weapon pool will compose of lasguns, scatter guns and possibly gas or spring proppelled projectile/dart weapons. [1] [5] Shields will prevent the use of ranged weapons against an opponent, as shield negates all incoming ranged damage, lasguns also cannot be aimed at shields at all, to prevent explosions. [6] As such, shields will be a big obstacle for ranged-only players. [1] [7] [8]

Heavy weapons

Dune: Awakening will feature heavy weapons as well, containing flamethrowers for crowd controll and heavy lasguns for vehicle destruction. Other possibilities might be handheld rocket launchers etc. [9] [10]

Gallery

References