Storage: Difference between revisions
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* You can craft from storage, meaning as long as the resources are stored, the player will not have to look for them to craft something that requires said resource. <ref>[[Sources:Discord_Messages#35]]</ref> | * You can craft from storage, meaning as long as the resources are stored, the player will not have to look for them to craft something that requires said resource. <ref>[[Sources:Discord_Messages#35]]</ref> | ||
* Storage can be moved '''without emptying the storage unit'''. <ref>[[Sources:Discord_Messages#36]]</ref> | * Storage can be moved '''without emptying the storage unit'''. <ref>[[Sources:Discord_Messages#36]]</ref>[[File:Storage1.png|thumb|354x354px|Possible storage containers]] | ||
== References: == | == References: == | ||
<references /> | |||
[[Category:In Review]] |
Revision as of 20:52, 30 March 2024
In Dune: Awakening, have a lot of resources will be vital, as such, players will be able to craft buildings in their bases to hold resources. Players will likely be able to upgrade vehicle inventory size to make hauling resources easier.[1]
Some quality of life aspects related to storage are:
- You can craft from storage, meaning as long as the resources are stored, the player will not have to look for them to craft something that requires said resource. [2]
- Storage can be moved without emptying the storage unit. [3]