Vehicles: Difference between revisions
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Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref><br> | Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: [[melee]], ranged and vehicular combat. <ref name="dapage"> https://duneawakening.com/ </ref> <ref name="alphavid"> https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom </ref> <ref name="interview"> https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer </ref><br> | ||
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. | Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. <ref name="dapage" /> | ||
==Vehicles in game== | |||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 17:22, 15 February 2024
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1] [2] [3]
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. [1]