Ranged: Difference between revisions

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File:Shotgun1.png|alt=|A shotgun
File:Shotgun1.png|alt=|A shotgun
File:Gaussr2.png|alt=|A gauss rifle
File:Gaussr2.png|alt=|A gauss rifle
File:Gaussr3.png|Gauss rifle from front
</gallery>
</gallery>
==References==
==References==
<references />
<references />
[[Category:PreBeta]]
[[Category:PreBeta]]

Revision as of 17:26, 6 March 2024

Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1]
[2] [3] Ranged combat seems to be important in Dune: Awakening, and Arrakis is almost the only planet viable for ranged combat, as it limits the us of shields. [4] [3] [5]

Ranged in game

Ranged combat is a form of combat, where projectiles are shot/thrown at enemies at a distance. Ranged weapon pool will compose of lasguns, scatter guns and possibly gas or spring proppelled projectile/dart weapons. [1] [5] Shields will prevent the use of ranged weapons against an opponent, as shield negates all incoming ranged damage, lasguns also cannot be aimed at shields at all, to prevent explosions. [6] As such, shields will be a big obstacle for ranged-only players. [1] [7] [8]

Gallery

References