Vehicles
Dune: Awakening employs a system of combined arms, which means that combat will be divided in (at least) three different parts: melee, ranged and vehicular combat. [1] [2] [3]
Vehicular combat might be very important late game, as it can provide good transport and combat capabilities. [1]
Vehicles in game
Vehicular combat will be a really versetile thing, as it contains everything from tanks to ornithopters. Combat vehicles will probably be protected by a shield and equiped with multitude of weapons, from lasguns, to missile launchers. [2]
Vehicles will be used to transport stuff and people around also, and as such will be a very vital asset of all groups. From moving your harvestors to a spice blow, to actually harvesting the spice and moving people to the location. [1] It is currently unknown how many types of vehicles will be in Dune: Awakening, but the ones we already saw are ornithopters, carryalls, harvesters, groundcars (armed and unarmed), sandbikes and spaceships (which cannot be controlled by a player)[4]. Tanks also make an appearance.[2] [5] Some vehicles are known to be one seat only, while others might carry several players.[2] [6] [7]
Travelling in a vehicle has a disadvantage of attracting the worm, similar to walking rhythmically or stepping on drum sand, as well as consuming fuel and requiring maintenance. [8][9]
Gallery
-
A group of CHOAM armoured soldiers, with a flamethrower tank.
-
A groundcar
-
A sandbike
-
A carryall
-
A group of Ornithopters
-
A groundcar in assembly
References
- ↑ 1.0 1.1 1.2 https://duneawakening.com/
- ↑ 2.0 2.1 2.2 2.3 https://www.youtube.com/watch?v=Ixq-y_r-lkE&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=flzahpG6U0k&ab_channel=PCGamer
- ↑ https://awakening.wiki/Sources:Discord_Messages#22
- ↑ https://www.youtube.com/watch?v=cR9qiRGxaN4&t=1136s&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=sctTzrFcSi8&ab_channel=Funcom
- ↑ https://www.youtube.com/watch?v=fomj21qP5sI&ab_channel=Funcom
- ↑ https://dunenovels.com/
- ↑ awakening.wiki/Sources:Discord_Messages#29