41st Squadron "Harkonnen Hornets"

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41st Squadron "Harkonnen Hornets"
Guild Summary
Established2025-05-01
Focus{{{focus}}}
Membership
RecruitmentOpen
PlatformPC
LanguageEnglish
TimezonesCentral, Eastern, Mountain, Western
Play Style
PVEYes
PVPYes
RPYes
Major HouseHarkonnen
Links
Discordhttps://discord.gg/VrKwp4Kj

Purpose / Ethos

Mission Directive – Operation Hive Rebirth:

1) Establish a fortified beachhead on Arrakis.

2) Make contact with known Harkonnen operatives.,

3) Rebuild and re-kit Ornithopters for active field units.,

4) Forge alliances with Harkonnen sub-agencies.,

5) Secure air supremacy and provide aerial support to Harkonnen forces.,

6) Gain an audience with Glossu Rabban — or, failing that, Feyd-Rautha.,

7) {----CLASSIFIED----}

Recruitment Process

Each member will undergo the Special Operations Training.

There they will be given a qualification and a role based on proficiency and the units need.

Later certifications can be earned as seniority increases.

Ranks/Hierarchy

  1. Immenbrech - Is the first rank. responsible for following directives of senior positions.
  2. Levenbrech - I the second rank. Responsible for ensuring the directives of the Bator are followed and understood.
  3. Bator - Sets directives and is responsible for the success and failure of team.

Leadership

Guild Lore

Once hailed as the galaxy’s most formidable strike unit outside the ranks of the Sardaukar, the 41st Squadron stood unmatched in combat versatility and tactical precision. For nearly a century, we carved a legacy of victory across the stars. But that was then.

Now, the Hornets are a shadow of their former glory — scattered, broken, and left to rot in the dust of Arrakis. The question we face is simple: rebuild or fade into the nameless ranks of scavengers lost in the desert? We choose to rebuild.

We were loyal to Abulard Raban, who at the Battle of Corrin defied orders and spared two million slaves by refusing to cross the Bridge of Hrethgir. His defiance cost him everything — even his bloodline. His heirs were seized and raised by House Harkonnen, molded in the shadows of Giedi Prime. Rumors now place them on Dune, embedded in the spice trade, their loyalties uncertain.

Known Allegiances or Rivalries

Other Activities