Hands of Tareel

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Hands of Tareel are a band of clandestine bandits and warlords. Not much is known about their leadership, origins, or method of operations. Having appeared sometime in the last few years they took up residence in the ruins of Tsimpo, an old village that was razed by Harkonnen forces.

Working to carve out for themselves a niche within the war torn confines of Arrakis, the Hands of Tareel find funding via the black market, selling rare metals, air filters and water collectors.

They are known to manage 'chop shops' around the region. Using various methods to obtain vehicles and supplies that can be stripped down to baser elements and sold. They are smart about their methods, avoiding any custom vehicles or machines, as these are too easily traced. Caravans passing through the Tsimpo area have been a significant target for them. Having employed a jongleur to create a series of physical illusions using solido technology, they perpetuate the idea that Tsimpo is haunted.

Due to its traumatic past this theory is seldom tested. Mercenaries and patrols who enter the area claim to see ghosts and phantoms who can kill without mercy and disappear into nothing leaving no trace.

Hands of Tareel operate as ghosts in the shadows. While their operation in Tsimpo appears to be run directly by them, they also do not hesitate to use blackmail and extortion. One such operation is run out of the Eastern Vermillius Gap region of the Hagga Basin. Specifically in an ancient Desert Botanical Testing station.

DBTS 10 was founded to find and develop flora which could flourish in the iron rich soil of the region, however it's funding seems to have changed as it became a mechanic shop to repair vehicles and machines for other imperial assets. This created the perfect location for a scavenger 'chop shop'.

Hands of Tareel took control of this operation, using the scavengers to steal, strip, and sell parts and resources. A combined group of Harkonnen and Atreides deserters found DBTS 10 to be an ideal hideout for their own means, eliminating the scavengers and taking control of the station.

Rather than removing them, Hands of Tareel believed they might do a better job with the operation than their scavenger predecessors. A shadow representative of the organization known only as 'Hand of Tareel' contacted the leader of the deserters; former Immenbrech Inna Hiller of the Harkonnen military. She was told that as long as her deserters continued the work started by the scavengers they would be allowed to exist in peace. However if at any point they failed to deliver, their whereabouts would immediately be revealed to their respective former houses.

While similar instances ran by the Hands of Tareel are unknown, it can be assumed they operate in similar fashion throughout the region. Hands of Tareel adorn themselves with a unique armor they call 'Armor of the Hidden Hand'. A terrifying visage that is meant to hide ones identity, and play into their illusion of being 'ghosts'.


Hidden Hand Set
Variant TypeGarment
CompatibilityTODO