Sandwalking Community Podcast

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A colourful desert landscape with "Sandwalking: A Dune Awakening Community Podcast" and portraits of the two hosts, Maegan and Stephen
Sandwalking Podcast Cover Art by FailRogue

The Sandwalking Community Podcast is a series of video podcasts hostedn by Maegan, aka DeadWoman Walking Gaming (DWW), a long-time Funcom partnered streamer.

Episode 1

The first episode aired on 2025-01-30 16:00 UTC, featuring Stephen, aka FlamingMojo, as guest co-host. The hosts viewed recently released footage from a press and creator recording session at the Funcom office, and with written approval were able to disclose they were both veteran Closed Beta testers, with a collective 2500 hours playtime in the tests. The podcast talked about:

Intro

DWW and Mojo reveal they're in the beta, playing 900 and 1600 hours respectively. Ground rules - what they can and cannot talk about Can talk about:

  • Anything shown in the videos
  • The current state of the game
  • That we are in the beta and how long we've played

Cannot talk about:

  • Specifics of our personal beta experience/NDA
  • Anything about previous beta tests/timelines
  • Story spoilers or anything past what is shown in the videos

Plus a reminder this is all still beta. Things can and will change and a reminder not to message anyone in the test, everyone is still under NDA.

Worm Video

  • How Sandworm threat works (multi-stage aggro, anti-exploit mechanic)
  • How Thumpers work (crafted, not too expensive)

Eco Lab Video

  • Explaining Testing Station #002, in HB south starting area
  • Coloured ID bands and penta shield barriers as key-and-lock mechanism.
  • Combat using Mentat skills shown (shield barrier, poison gas capsule, turret, Exploit Weakness technique)
  • Loot rooms - loot container types, water taps available
  • Recordings telling the story of this testing station, progressing, Ixian shipment, scavengers etc
  • The secret room shown, how well the art direction ties in with movies. Sandtrout in floor!
  • Emotes (going round the wheel, how they work and are useful)
  • The Boss fight - shield combat, poison attacks, DBNO
  • The loot - schematics, uniques, old imperial, great house, fremen
  • ID band to exit looping back to start in one-way QoL

Shipwreck

  • Resources in the world (ores, fuel cells, plant fiber, wrecked thopter)
  • Explaining the Wreck of the Alcyon, environmental storytelling
  • Cuttable doors to loot rooms or open required path
  • Normally PvP but this one is not as starting zone, so no end boss
  • Explosive barrels!


Episode 2

The second episode has yet to be scheduled, but will be on Maegan's Youtube and Twitch channels