Server Architecture: Difference between revisions
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== Instancing == | == Instancing == | ||
There will be many [[Hagga Basin]] maps, for more information on Hagga Basins refer to their page | There will be many [[Hagga Basin]] maps, for more information on Hagga Basins refer to their page<ref name=":0" /> | ||
Servers inside a world will connected through the Overland | Servers inside a world will be connected through the Overland. | ||
News instances of Social Hubs will be created once others fill up<ref name=":02">https://duneawakening.com/en/what-makes-dune-awakening-an-mmo</ref> | News instances of Social Hubs will be created once others fill up<ref name=":02">https://duneawakening.com/en/what-makes-dune-awakening-an-mmo</ref> | ||
The Deep Desert will not be instanced, however as the technical cap for the server is reached, precautions will be put into place (See: [[The Deep Desert]])<ref>https://www.youtube.com/watch?v=JeJMuXBUB_w<nowiki/>(13:50)</ref> | |||
== Player Capacity == | == Player Capacity == | ||
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* The deep desert will be seamless without any 'loading screens' | * The deep desert will be seamless without any 'loading screens' | ||
* When travelling through the World, the player will go to the [[Overland]], a menu of sorts where the player can select and 'fly' to their selected server/area | * When travelling through the World, the player will go to the [[Overland]], a menu of sorts where the player can select and 'fly' to their selected server/area<ref name=":0" /> | ||
== Regions == | == Regions == | ||
The worlds of Dune: Awakening will | The worlds of Dune: Awakening will feature several regions, each with express purposes. For more information, visit their respective pages<ref name=":0" /> | ||
[[Arrakeen]] - [[Social Hub|Social Map]] | [[Arrakeen]] - [[Social Hub|Social Map]] |
Latest revision as of 14:27, 23 October 2024
Map Size
Deep Desert - 500+km2 ([1]) ~576 or ~355 miles.
Hagga Basin - ~64km2 or ~40mi2
Instancing
There will be many Hagga Basin maps, for more information on Hagga Basins refer to their page[1]
Servers inside a world will be connected through the Overland.
News instances of Social Hubs will be created once others fill up[2]
The Deep Desert will not be instanced, however as the technical cap for the server is reached, precautions will be put into place (See: The Deep Desert)[3]
Player Capacity
Deep Desert - "Hundreds of Players" possibly 500 stated previously [1][4]
Hagga Basin - at least 40 players per.
Loading Screens
- The deep desert will be seamless without any 'loading screens'
- When travelling through the World, the player will go to the Overland, a menu of sorts where the player can select and 'fly' to their selected server/area[1]
Regions
The worlds of Dune: Awakening will feature several regions, each with express purposes. For more information, visit their respective pages[1]
Deep Desert - Combat/Resource rich map
Hagga Basins - Main survival maps