Server Architecture: Difference between revisions
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[[File:Server setup.png|thumb|470x470px|Diagram of server interconnectivity]] | |||
== Map Size == | == Map Size == | ||
[[The Deep Desert|Deep Desert]] - 500+km<sup>2</sup> (<ref name=":0">https://www.youtube.com/watch?v=y3CQAIHXBFE</ref>) ~576 or ~355 miles. | |||
== Instancing(<ref name=":0" />) == | |||
There will be many [[Hagga Basin]] maps, for more information on Hagga Basins refer to their page. | |||
Servers inside a world will connected through the Overland | |||
== | == Player Capacity(<ref name=":0" />) == | ||
Deep Desert - "Hundreds of Players" possibly 500 stated previously <ref>https://wccftech.com/dune-awakening-qa-creative-director-clarifies-mmo-size-hints-at-beyond-arrakis/</ref> | |||
[[Hagga Basin]] - at least 40 players per. | |||
== 'Loading Screens' == | == 'Loading Screens' == | ||
* The deep desert will be seamless without any 'loading screens' | * The deep desert will be seamless without any 'loading screens' | ||
* | * When travelling through the World, the player will go to the Overland, a menu of sorts where the player can select and 'fly' to their selected server/area.<ref name=":0" /> | ||
== Regions(<ref name=":0" />) == | |||
The worlds of Dune: Awakening will features several regions, each with express purposes. For more information, visit their respective pages. | |||
[[Arrakeen]] - Social Map | |||
[[Harko Village]] - Social Map | |||
[[The Deep Desert|Deep Desert]] - Combat/Resource rich map | |||
[[Hagga Basin|Hagga Basins]] - Main survival maps | |||
== Cross Server Character Transfer == | == Cross Server Character Transfer == | ||
== References == | == References == |
Revision as of 17:42, 20 June 2024
Map Size
Deep Desert - 500+km2 ([1]) ~576 or ~355 miles.
Instancing([1])
There will be many Hagga Basin maps, for more information on Hagga Basins refer to their page.
Servers inside a world will connected through the Overland
Player Capacity([1])
Deep Desert - "Hundreds of Players" possibly 500 stated previously [2]
Hagga Basin - at least 40 players per.
'Loading Screens'
- The deep desert will be seamless without any 'loading screens'
- When travelling through the World, the player will go to the Overland, a menu of sorts where the player can select and 'fly' to their selected server/area.[1]
Regions([1])
The worlds of Dune: Awakening will features several regions, each with express purposes. For more information, visit their respective pages.
Arrakeen - Social Map
Harko Village - Social Map
Deep Desert - Combat/Resource rich map
Hagga Basins - Main survival maps