Sardaukar Legion
| Guild Summary | |
|---|---|
| Established | July 2025 |
| Members | See Discord member roster. |
| Focus | PvP training, PvP operations in the Deep Desert in support of spice harvesting operations |
| Membership | |
| Recruitment | Open |
| Platform | PC |
| Language | English |
| Timezones | All European timezones |
| Activities | Regular PvP training with all melee and ranged weapons, ornithopter combat training, base building, PvP operations in the Deep Desert in support of spice harvesting operations of other guilds and unaligned player groups |
| Play Style | |
| PVE | Yes |
| PVP | Yes |
| RP | Yes |
| Major House | Harkonnen (technically); Corrino (for role play) |
| Links | |
| Discord | https://discord.gg/kgvmAcUE9x |
Purpose & Ethos
The Sardaukar Legion (SL) is an English-speaking Europe-based PvP guild with elements of light role play, technically aligned with House Harkonnen, but themed as the Imperial Sardaukar of House Corrino and de facto neutral in the War of Assassins. The Guild plays on EU public world Epsilon Eridani, sietch Barkan.
Ethos
The Guild is based on values of honourable combat, individual growth, productive cooperation and support for those who could not stand up for themselves. We oppose ganking of peaceful players, cheating, exploiting and general toxicity. Befitting the Sardaukar theme, we run protection operations for spice harvesters and engage in peacekeeping activities in high-risk PvP areas to enable safe access for all peaceful players, regardless of affiliation.
Purpose
Our main purpose is to provide our members with a long term quality community to play Dune: Awakening and other games together. In addition to that, we provide our members with excellent PvP and teamwork training and equipment to help them become some of the most formidable fighters on Arrakis.
Recruitment
While the Guild is open to cooperation with all decent players, it only recruits those who meet its requirements and demonstrate sufficient maturity, discipline, tenacity and creativity to succeed in the harsh environment of Arrakis.
Membership Requirements
- Be a mature, disciplined and respectful English-speaking adult;
- Have a working microphone that you can use while playing;
- Own any Sardaukar skin, obtainable by purchasing Filmic Archive DLC and/or Deluxe or Ultimate Edition of the game.
- Have a character aligned with House Harkonnen and do not be part of another guild on the same server as the Guild's, nor part of any rival group on any server.
- Complete our recruitment challenges, known as the Trials of Sardau:
- Playing through various PvE/PvP content in a team with our member;
- Extracting an item of interest from a PvP area despite opposition;
- Presenting extracted item to the Guild in a RP ceremony.
Trials of Sardau
Each Sardaukar Aspirant is expected to show initiative by reaching out to any available member of the Guild in #general_chat and scheduling their trials, as well as asking any questions about the Guild they might have.
The following should be considered when scheduling a trial:
- The First Trial lasts about 1 hour and takes place in PvP Deep Desert.
- The Second Trial never takes longer than 30 minutes and takes place in PvP Deep Desert.
- The Third Trial immediately follows a successful Second Trial, lasts about 15 minutes and takes place at the Guild's main base in Hagga Basin.
- Failing any trial or neglecting to schedule a trial for a long time results in termination of recruitment process.
Benefits
All new members of the Guild receive the following benefits:
- Access to all refineries and fabricators of the main base;
- Access to main base armory, containing shared equipment and consumables;
- Access to the Guild's shared fleet of vehicles;
- Access to the Guild's internal guides;
- Ability to request manufacturing and augmentation of advanced gear from the Quartermaster;
- Choice of customizable personal quarters at the main base;
- Personal scout ornithopter mk6 with a selection of modules - upon request.
Structure
Ranks
All members of the Guild's community are equals. However, every member has a **Rank** that determines their responsibilities and thus access level and authority required for performing them.
Main
- Sardaukar Legionnaire (LN) - ordinary member of the Guild.
- Sardaukar Quartermaster (QM) - ordinary member of the Guild granted co-owner access to the main base and the vault. Technically not a promotion, but an administrative appointment as aide to Sardaukar Bator for matters of logistics and supply. While in the field they operate as any other Sardaukar Legionnaire.
- Sardaukar Immenbrech (i.e. Sergeant) (IB) - ordinary member of the Guild who was granted a promotion by Sardaukar Bator to lead and train a single squad in accordance with Guild Roster, but also authorized to lead an ad hoc squad when necessary. To fulfill their role, they are granted expanded access to certain Discord channels. They must complete Squad Leadership Training to earn this promotion.
- Sardaukar Levenbrech (i.e. Lieutenant) (LB) - officer of the Guild. This promotion can be granted by Sardaukar Bator to an Sardaukar Immenbrech who has completed Platoon Leadership Training. To fulfill their role, they are granted authority to lead and train up to 3 squads, and to enforce the Guild's Rules of Conduct, as well as Discord Rules.
- Sardaukar Bator (i.e. Captain) (BT) - leader of the Guild, owner of its main base, the vault, the shared fleet of vehicles and Discord server.
Special
- Sardaukar Aspirant - applicant who wishes to join the Guild, but still has not been accepted.
- Retired Sardaukar - former member of the Guild who was allowed to retain access to certain internal channels in Discord and may request guest quarters at the Guild base.
Badges
Badges are indicators of each member's individual combat proficiency, awarded at the discretion of the Bator.
List of Badges:
- Melee Badges: Short Blades, Dual Blades, Rapiers, Swords.
- Ranged Badges: Pistols, SMG, Scatterguns, Rifles, Drillshots.
- Fire Support Badges: Sniper Rifles, Machine Guns, Pyrockets, Flamers, Lasguns, Missile Launchers
- Vehicle Badges: Scout Ornithopter, Assault Ornithopter.
Organization
- Headquarters - administrative and support staff of the Guild.
- Squad- a group of 3-4 Sardaukar led by a member with the rank of Sardaukar Immenbrech or above. Comes in two varieties:
- Roster Squad - groups of members with similar specialization levels and gameplay focus. This division exists primarily for training and administrative purposes.
- Ad hoc Squad - temporary in-game squads made up from anyone available for a mission at the time.
- Team - ad hoc group of 2 Sardaukar, either operating independently or as part of a deployed Squad. A Team can be led by any member.
Allied & Rival Guilds
See Discord.
Other Activities
Members of the guild play a variety of other games together.