Communinet Signal: Difference between revisions

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* Closing lines giving information on how to engage with the next Signal
* Closing lines giving information on how to engage with the next Signal


== Signal 2 - TBA ==
== [https://duneawakening.com/en/communinet-signal-2 Signal 2 - 2024-10-11] ==
The next Signal is yet to be announced. but will likely feature a lot of screenshots from Gamescom 2024<ref>https://awakening.wiki/Sources:Discord_Messages#128
The second Signal contained:
</ref>
 
* Opening words from the community team, with great thanks to the community in Discord and feedback received so far
* A recap of [[Gamescom 2024]] and [[Dune Awakening Direct]] episode 3 including some behind-the-scenes tidbits and photos
* A roundup of community projects:
** Fans, Creators and Cosplayers at Gamescom
** The [[Dune Book Club]]
** The [https://twitter.com/spiceblowradio SpiceBlow Radio Podcast]
** and, of course, the [[Dune Awakening Community Wiki]]
* Some Questions from the Community, around:
** Opting out of PvP
** Post-launch plans, such as expanding into new maps via the [[Overland]]
** Shared based storage
** The melee combat shown at gamescom being a first iteration of a new system, and the team continuing to work on it
* A food-related surprise...
 
== [https://duneawakening.com/en/communinet-signal-3 Signal 3 - 2024-11-15] ==
The third Signal contained:
 
* Opening words from the community team
* A roundup of recent gaming events:
** [https://www.twitchcon.com/ TwitchCon]
** [https://expo.nikkeibp.co.jp/tgs/2024/en/ Tokyo Game Show]
** [https://www.brasilgameshow.com.br/ Brasil Game Show]
* A highlight from one of their concept artists [https://www.artstation.com/brianiswells Brian Wells]
* A collection of community fan art
* Questions from the community, around:
** How [[Shield]]s work in [[The Deep Desert]]
** There is no first-person view (outside of binoculars and sniper scopes)
** [[Vehicles]] permission systems and stealing NPC vehicles
** No [[Sandworm]] riding at launch, but possibly later
** The level system, including [[Skill Tree]]s and Intel points for the [[Technology Tree]] and the [[Great Schools]] wandering mentors


== References ==
== References ==

Latest revision as of 16:12, 15 November 2024

The Communinet Signal is a Dune: Awakening Community Newsletter, giving roughly monthly updates (depending on team resource/availability)[1] to celebrate milestones, answer questions, showcase fan art and more. The Signals will be posted on the Website

The name comes from the short/medium range communications network in the Dune lore[2]

For those wanting to submit suggestions, questions or fan art for future Signals, use the #DuneAwakeningCommuninet on social media channels, or visit the #fanart or #communinet-signal channels on the Discord Server

Signal 1 - 2024-08-02

The first Signal contained:

  • Some opening words from the Community team
  • A round-up of the latest news - D:A Hitting 1 Million wishlists on Steam, the Alternate Timeline Cinematic video, and the Dune Awakening Direct Episode 2
  • A Highlight featuring the Hanovars Bar in Harko Village
  • A collection of fan art picks
  • Questions submitted by the community about:
  • Closing lines giving information on how to engage with the next Signal

Signal 2 - 2024-10-11

The second Signal contained:

  • Opening words from the community team, with great thanks to the community in Discord and feedback received so far
  • A recap of Gamescom 2024 and Dune Awakening Direct episode 3 including some behind-the-scenes tidbits and photos
  • A roundup of community projects:
  • Some Questions from the Community, around:
    • Opting out of PvP
    • Post-launch plans, such as expanding into new maps via the Overland
    • Shared based storage
    • The melee combat shown at gamescom being a first iteration of a new system, and the team continuing to work on it
  • A food-related surprise...

Signal 3 - 2024-11-15

The third Signal contained:

References