Healkit: Difference between revisions

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=Overview=
=Overview=
The '''Healkit''' is a consumable that heals wounds and cleanses ongoing effects.<ref>[https://www.youtube.com/watch?v=J18oH_FBDYM Dune: Awakening - Gamescom Gameplay Presentation] (13:54)</ref>
The '''Healkit''' is a consumable that heals wounds and cleanses ongoing effects.<ref>[https://www.youtube.com/watch?v=J18oH_FBDYM Dune: Awakening - Gamescom Gameplay Presentation] (5:45)</ref>


A standardized pack of cleansing agents, dermastraps and chemical stimulants, widely used to keep injured troops on their feet and in the fight.
A standardized pack of cleansing agents, dermastraps and chemical stimulants, widely used to keep injured troops on their feet and in the fight.
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* (5) [[Plant Fiber]]
* (5) [[Plant Fiber]]


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== References ==
== References ==
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[[Category:In Review]]
 
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[[Category:Consumables]]
[[Category:Consumables]]
[[Category:PreBeta]]

Latest revision as of 14:34, 21 September 2024

Overview

The Healkit is a consumable that heals wounds and cleanses ongoing effects.[1]

A standardized pack of cleansing agents, dermastraps and chemical stimulants, widely used to keep injured troops on their feet and in the fight.

Crafting Requirements

References