Gamescom 2024: Difference between revisions
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[https://www.gamescom.global/ Gamescom 2024] will take place between 2024-08-21 and 2024-08-25 with the [https://www.gamescom.global/en/program/onl Opening Night Live (ONL)] kicking off the event on 2024-08-20 evening | [https://www.gamescom.global/ Gamescom 2024] will take place between 2024-08-21 and 2024-08-25 with the [https://www.gamescom.global/en/program/onl Opening Night Live (ONL)] kicking off the event on 2024-08-20 evening in Cologne, Germany. | ||
Funcom will be at the event to feature a world premiere of Dune: Awakening. There will be a 5-minute gameplay trailer during ONL, a booth every day of the event where visitors can get loot bags and see a giant Sandworm display, as well as "live gameplay" which will be streamed via their partner streamers and have dev commentary | Funcom will be at the event to feature a world premiere of Dune: Awakening. There will be a 5-minute gameplay trailer during ONL, a booth every day of the event where visitors can get loot bags and see a giant Sandworm display, as well as "live gameplay" which will be streamed via their partner streamers and have dev commentary in several languages<ref>https://duneawakening.com/en/dune-awakening-world-gameplay-premiere-to-be-revealed-at-gamescom</ref> | ||
In addition to this, there will be an in-person [[Dune Book Club]] session near the event on the Saturday 2024-08-24 09:00 CEST<ref>https://awakening.wiki/Sources:Discord_Messages#130</ref> | In addition to this, there will be an in-person [[Dune Book Club]] session near the event on the Saturday 2024-08-24 09:00 CEST<ref>https://awakening.wiki/Sources:Discord_Messages#130</ref> | ||
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== Opening Night Live == | == Opening Night Live == | ||
*heat exhaustion | |||
*ammo | |||
*durability | |||
*crosshair | |||
*compass and other HUD | |||
*"unsheltered" | |||
*journeys not tracked | |||
*shield "health"? | |||
*thumper | |||
*rocket launcher | |||
*character creation | |||
*vehicles | |||
*weapon giving "emote"? | |||
*climbing | |||
*skills consume stamina | |||
*shield repell all ranged attacks | |||
*shields can be used while range shooting | |||
*enemies can be knocked down | |||
*hunter seeker range? | |||
*blood extraction | |||
*wind electricity generation | |||
*base | |||
*access levels? | |||
*crafting station | |||
*carpets | |||
*floating lights | |||
*blood purifier | |||
*blueprint system | |||
*vehicle modularity | |||
*ornithopter ?afterburn? | |||
*ornithopter controls and interface + status? | |||
*a few locations | |||
*a dead worm?? | |||
*different ornithopters | |||
*Harko Village - community hub | |||
*spice blow | |||
*carryall + sandcrawler | |||
*tank with machine gun | |||
*suicidal guy with shields on sand | |||
*grappling hook | |||
*BIG ASS WORM | |||
== New Player Experience (27 minute preview) == | |||
* Character creation options | |||
* Story premise | |||
* Single-player tutorial/starter cave | |||
* Fremkit | |||
* Healkit | |||
* Scrap Metal Knife/melee tooltip | |||
* Glowtube (flashlight) | |||
* Moisture sealed entries | |||
* Freeform climbing | |||
* Sunstroke debuff | |||
* Harvesting (scrapping, mining) | |||
* Spice withdrawal | |||
* Binoculars, marking POIs | |||
* Suspensor belt/shigawire mobility | |||
* Maula pistol | |||
* NPC bases | |||
* Gunplay/melee combat | |||
* Healing mechanics | |||
* Trooper abilities: shigaware cable, grenade | |||
* Swordmaster abilities: knee charge, riposte | |||
* Mentat abilities: battlefield calculation, hunter-seeker | |||
* Co-op gameplay | |||
* Downed-but-not-out death state | |||
* Exsanguination (blood-to-water transfusion) | |||
* Drinking unpurified blood = debuff | |||
* Blood sack | |||
* Blood extractor | |||
* Blood purifier | |||
* Base building+ | |||
* Vehicle fabrication/module options (sandbikes, ornithopters) | |||
* Shipwreck instance | |||
* Sardaukar night patrols | |||
* Flour sand/harvesting | |||
* Noise meter/sandworm attraction | |||
* Social hub activities (Harko Village) | |||
* Social interaction menu | |||
* 'Dungeons' (testing stations) | |||
* Skill tree preview | |||
* Flamethrower play | |||
* Deep desert/spice blow end-game review | |||
== Booth == | == Booth == | ||
More details to come on the booth and 30-minute gameplay showcase! | More details to come on the booth and 30-minute gameplay showcase! https://www.youtube.com/watch?v=J18oH_FBDYM | ||
Line 20: | Line 105: | ||
== Gallery == | == Gallery == | ||
<gallery> | |||
File:Gamescom-booth-1.jpg|The Dune: Awakening Booth at Gamescom 2024 | |||
File:Gamescom-worm-1.jpg|The giant [[Sandworm]] statue at the booth | |||
File:Gamescom-mojo-nicole-test.jpg|FlamingMojo giving the Gom Jabbar test to Nicole (Community Manager) | |||
File:Gamescom-mojo-ignasi-test.jpg|FlamingMojo giving the Gom Jabbar test to Ignasi (Community Manager) | |||
File:Gamescom-queue-2.jpg|The queue at the booth | |||
File:Gamescom-mojo-storm.jpg|FlamingMojo and Storm (Community Manager) | |||
File:Gamescom-quiz.jpg|The Dune: Awakening Quiz on stage near the booth | |||
File:Gamescom-mojo worm kneel.jpg|FlamingMojo kneeling before cosplayers under the Worm | |||
File:Gamescom-queue-1.jpg|The (really long) queue at the booth | |||
File:Gamescom-loot-1.jpg|Some loot - The [[Literjon]] water bottle | |||
File:Gamescom-loot-2.jpg|Some loot - The cap | |||
File:Gamescom-loot-3.jpeg|Some loot - [[Harkonnen]] and [[Atreides]] metal pin badges | |||
File:Gamescom-book-club-1.jpeg|Exclusive Book Club loot - a poster, a copy of Dune, a FunkoPop figure (of the Princess Irulan) and metal pin badges | |||
File:Gamescom-book-club-2.jpeg|The Gamescom Book Club attendees - from left to right: Yor, Joel (Creative Director), FlamingMojo, Asteroth, assasin189cz, Storm (Community Manager) | |||
File:Gamescom-loot.jpeg|The loot from the booth (Literjon, poster, cap and enamel pins) | |||
</gallery> | |||
<!-- FOOTER --> | |||
<!-- REFERENCES --> | |||
== References == | |||
<references/> | |||
= | <!-- NAVBOX --> | ||
{{Navbox:Main|state=News}} | |||
[[Category: | <!-- CATEGORIES --> | ||
[[Category:DiscordLore]] | |||
[[Category:Events]] | [[Category:Events]] | ||
[[Category: | [[Category:News]] |
Latest revision as of 10:25, 23 October 2024
Gamescom 2024 will take place between 2024-08-21 and 2024-08-25 with the Opening Night Live (ONL) kicking off the event on 2024-08-20 evening in Cologne, Germany.
Funcom will be at the event to feature a world premiere of Dune: Awakening. There will be a 5-minute gameplay trailer during ONL, a booth every day of the event where visitors can get loot bags and see a giant Sandworm display, as well as "live gameplay" which will be streamed via their partner streamers and have dev commentary in several languages[1]
In addition to this, there will be an in-person Dune Book Club session near the event on the Saturday 2024-08-24 09:00 CEST[2]
Opening Night Live
- heat exhaustion
- ammo
- durability
- crosshair
- compass and other HUD
- "unsheltered"
- journeys not tracked
- shield "health"?
- thumper
- rocket launcher
- character creation
- vehicles
- weapon giving "emote"?
- climbing
- skills consume stamina
- shield repell all ranged attacks
- shields can be used while range shooting
- enemies can be knocked down
- hunter seeker range?
- blood extraction
- wind electricity generation
- base
- access levels?
- crafting station
- carpets
- floating lights
- blood purifier
- blueprint system
- vehicle modularity
- ornithopter ?afterburn?
- ornithopter controls and interface + status?
- a few locations
- a dead worm??
- different ornithopters
- Harko Village - community hub
- spice blow
- carryall + sandcrawler
- tank with machine gun
- suicidal guy with shields on sand
- grappling hook
- BIG ASS WORM
New Player Experience (27 minute preview)
- Character creation options
- Story premise
- Single-player tutorial/starter cave
- Fremkit
- Healkit
- Scrap Metal Knife/melee tooltip
- Glowtube (flashlight)
- Moisture sealed entries
- Freeform climbing
- Sunstroke debuff
- Harvesting (scrapping, mining)
- Spice withdrawal
- Binoculars, marking POIs
- Suspensor belt/shigawire mobility
- Maula pistol
- NPC bases
- Gunplay/melee combat
- Healing mechanics
- Trooper abilities: shigaware cable, grenade
- Swordmaster abilities: knee charge, riposte
- Mentat abilities: battlefield calculation, hunter-seeker
- Co-op gameplay
- Downed-but-not-out death state
- Exsanguination (blood-to-water transfusion)
- Drinking unpurified blood = debuff
- Blood sack
- Blood extractor
- Blood purifier
- Base building+
- Vehicle fabrication/module options (sandbikes, ornithopters)
- Shipwreck instance
- Sardaukar night patrols
- Flour sand/harvesting
- Noise meter/sandworm attraction
- Social hub activities (Harko Village)
- Social interaction menu
- 'Dungeons' (testing stations)
- Skill tree preview
- Flamethrower play
- Deep desert/spice blow end-game review
Booth
More details to come on the booth and 30-minute gameplay showcase! https://www.youtube.com/watch?v=J18oH_FBDYM
Dune Book Club
More details to come on the Book Club!
Gallery
-
The Dune: Awakening Booth at Gamescom 2024
-
The giant Sandworm statue at the booth
-
FlamingMojo giving the Gom Jabbar test to Nicole (Community Manager)
-
FlamingMojo giving the Gom Jabbar test to Ignasi (Community Manager)
-
The queue at the booth
-
FlamingMojo and Storm (Community Manager)
-
The Dune: Awakening Quiz on stage near the booth
-
FlamingMojo kneeling before cosplayers under the Worm
-
The (really long) queue at the booth
-
Some loot - The Literjon water bottle
-
Some loot - The cap
-
Exclusive Book Club loot - a poster, a copy of Dune, a FunkoPop figure (of the Princess Irulan) and metal pin badges
-
The Gamescom Book Club attendees - from left to right: Yor, Joel (Creative Director), FlamingMojo, Asteroth, assasin189cz, Storm (Community Manager)
-
The loot from the booth (Literjon, poster, cap and enamel pins)