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== Opening Night Live ==
== Opening Night Live ==


More details to come on the gameplay trailer shown at Opening Night Live!
*heat exhaustion
*ammo
*durability
*crosshair
*compass and other HUD
*"unsheltered"
*journeys not tracked
*shield "health"?
*thumper
*rocket launcher
*character creation
*vehicles
*weapon giving "emote"?
*climbing
*skills consume stamina
*shield repell all ranged attacks
*shields can be used while range shooting
*enemies can be knocked down
*hunter seeker range?
*blood extraction
*wind electricity generation
*base
*access levels?
*crafting station
*carpets
*floating lights
*blood purifier
*blueprint system
*vehicle modularity
*ornithopter ?afterburn?
*ornithopter controls and interface + status?
*a few locations
*a dead worm??
*different ornithopters
*Harko Village - community hub
*spice blow
*carryall + sandcrawler
*tank with machine gun
*suicidal guy with shields on sand
*grappling hook
*BIG ASS WORM
 
 
== New Player Experience (27 minute preview) ==
 
* Character creation options
* Story premise
* Single-player tutorial/starter cave
* Fremkit
* Healkit
* Scrap Metal Knife/melee tooltip
* Glowtube (flashlight)
* Moisture sealed entries
* Freeform climbing
* Sunstroke debuff
* Harvesting (scrapping, mining)
* Spice withdrawal
* Binoculars, marking POIs
* Suspensor belt/shigawire mobility
* Maula pistol
* NPC bases
* Gunplay/melee combat
* Healing mechanics
* Trooper abilities: shigaware cable, grenade
* Swordmaster abilities: knee charge, riposte
* Mentat abilities: battlefield calculation, hunter-seeker
* Co-op gameplay
* Downed-but-not-out death state
* Exsanguination (blood-to-water transfusion)
* Drinking unpurified blood = debuff
* Blood sack
* Blood extractor
* Blood purifier
* Base building+
* Vehicle fabrication/module options (sandbikes, ornithopters)
* Shipwreck instance
* Sardaukar night patrols
* Flour sand/harvesting
* Noise meter/sandworm attraction
* Social hub activities (Harko Village)
* Social interaction menu
* 'Dungeons' (testing stations)
* Skill tree preview
* Flamethrower play
* Deep desert/spice blow end-game review




== Booth ==
== Booth ==


More details to come on the booth and 30-minute gameplay showcase!
More details to come on the booth and 30-minute gameplay showcase! https://www.youtube.com/watch?v=J18oH_FBDYM
 




Line 20: Line 105:


== Gallery ==
== Gallery ==
<gallery>
File:Gamescom-booth-1.jpg|The Dune: Awakening Booth at Gamescom 2024
File:Gamescom-worm-1.jpg|The giant [[Sandworm]] statue at the booth
File:Gamescom-mojo-nicole-test.jpg|FlamingMojo giving the Gom Jabbar test to Nicole (Community Manager)
File:Gamescom-mojo-ignasi-test.jpg|FlamingMojo giving the Gom Jabbar test to Ignasi (Community Manager)
File:Gamescom-queue-2.jpg|The queue at the booth
File:Gamescom-mojo-storm.jpg|FlamingMojo and Storm (Community Manager)
File:Gamescom-quiz.jpg|The Dune: Awakening Quiz on stage near the booth
File:Gamescom-mojo worm kneel.jpg|FlamingMojo kneeling before cosplayers under the Worm
File:Gamescom-queue-1.jpg|The (really long) queue at the booth
File:Gamescom-loot-1.jpg|Some loot - The [[Literjon]] water bottle
File:Gamescom-loot-2.jpg|Some loot - The cap
File:Gamescom-loot-3.jpeg|Some loot - [[Harkonnen]] and [[Atreides]] metal pin badges
File:Gamescom-book-club-1.jpeg|Exclusive Book Club loot - a poster, a copy of Dune, a FunkoPop figure (of the Princess Irulan) and metal pin badges
File:Gamescom-book-club-2.jpeg|The Gamescom Book Club attendees - from left to right: Yor, Joel (Creative Director), FlamingMojo, Asteroth, assasin189cz, Storm (Community Manager)
File:Gamescom-loot.jpeg|The loot from the booth (Literjon, poster, cap and enamel pins)
</gallery>


(Space for a Gallery of images from Gamescom 2024)
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== References ==
<references/>


== References ==
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[[Category:Community]]
<!-- CATEGORIES -->
[[Category:DiscordLore]]
[[Category:Events]]
[[Category:Events]]
[[Category:DiscordLore]]
[[Category:News]]

Latest revision as of 14:33, 21 September 2024

Gamescom 2024 will take place between 2024-08-21 and 2024-08-25 with the Opening Night Live (ONL) kicking off the event on 2024-08-20 evening, in Cologne, Germany.

Funcom will be at the event to feature a world premiere of Dune: Awakening. There will be a 5-minute gameplay trailer during ONL, a booth every day of the event where visitors can get loot bags and see a giant Sandworm display, as well as "live gameplay" which will be streamed via their partner streamers and have dev commentary, in several languages[1]

In addition to this, there will be an in-person Dune Book Club session near the event on the Saturday 2024-08-24 09:00 CEST[2]

Opening Night Live

  • heat exhaustion
  • ammo
  • durability
  • crosshair
  • compass and other HUD
  • "unsheltered"
  • journeys not tracked
  • shield "health"?
  • thumper
  • rocket launcher
  • character creation
  • vehicles
  • weapon giving "emote"?
  • climbing
  • skills consume stamina
  • shield repell all ranged attacks
  • shields can be used while range shooting
  • enemies can be knocked down
  • hunter seeker range?
  • blood extraction
  • wind electricity generation
  • base
  • access levels?
  • crafting station
  • carpets
  • floating lights
  • blood purifier
  • blueprint system
  • vehicle modularity
  • ornithopter ?afterburn?
  • ornithopter controls and interface + status?
  • a few locations
  • a dead worm??
  • different ornithopters
  • Harko Village - community hub
  • spice blow
  • carryall + sandcrawler
  • tank with machine gun
  • suicidal guy with shields on sand
  • grappling hook
  • BIG ASS WORM


New Player Experience (27 minute preview)

  • Character creation options
  • Story premise
  • Single-player tutorial/starter cave
  • Fremkit
  • Healkit
  • Scrap Metal Knife/melee tooltip
  • Glowtube (flashlight)
  • Moisture sealed entries
  • Freeform climbing
  • Sunstroke debuff
  • Harvesting (scrapping, mining)
  • Spice withdrawal
  • Binoculars, marking POIs
  • Suspensor belt/shigawire mobility
  • Maula pistol
  • NPC bases
  • Gunplay/melee combat
  • Healing mechanics
  • Trooper abilities: shigaware cable, grenade
  • Swordmaster abilities: knee charge, riposte
  • Mentat abilities: battlefield calculation, hunter-seeker
  • Co-op gameplay
  • Downed-but-not-out death state
  • Exsanguination (blood-to-water transfusion)
  • Drinking unpurified blood = debuff
  • Blood sack
  • Blood extractor
  • Blood purifier
  • Base building+
  • Vehicle fabrication/module options (sandbikes, ornithopters)
  • Shipwreck instance
  • Sardaukar night patrols
  • Flour sand/harvesting
  • Noise meter/sandworm attraction
  • Social hub activities (Harko Village)
  • Social interaction menu
  • 'Dungeons' (testing stations)
  • Skill tree preview
  • Flamethrower play
  • Deep desert/spice blow end-game review


Booth

More details to come on the booth and 30-minute gameplay showcase! https://www.youtube.com/watch?v=J18oH_FBDYM


Dune Book Club

More details to come on the Book Club!

Gallery

References