HUD: Difference between revisions

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Lastly, above the user's water bar you will be told whether or not you are sheltered or not.<ref name=":0" />
Lastly, above the user's water bar you will be told whether or not you are sheltered or not.<ref name=":0" />


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Latest revision as of 14:33, 21 September 2024

Comparison of using a water recycling device/Stillsuit vs not

Dune Awakening will have a rather simple HUD, with 4 rhombus/rotated square shapes. expanding into bars.[1]

All the icons in these shapes are sand-like colors.[1]

The display elements the player can see in the bottom left of their screen

The blue bar stemming from a water droplet is a representation of the players hydration level, with a second smaller blue bar appearing when wearing a stillsuit.[1]

The red bar stemming from a cross with a red background is a representation of the players health.[1]

The green bar stemming from a heart rhythm pattern is y our stamina bar, consumed by using abilities such as Swordsmaster's Knee charge[1]

The yellow bar is likely an electricity bar as it is consumed when using gadgets such as suspension belts.[1]

Lastly, above the user's water bar you will be told whether or not you are sheltered or not.[1]

References