Tax
In-game
Using a sub-fief console for the first plot of land and afterwards using 'staking rods' to expand your base building, each contribute to increasing your spice tax.
Arrakis is a fief, and then players have this thing they can craft called a sub-fief console, which allows them to claim a small piece of Arrakis. And then they have to pay tax to the Emperor for having that small piece.
You place [the sub-fief console and] it basically gives you an area that you can build within [...] And then you can extend the area you can build within using, they're called 'staking rods' at the moment.
You can build outwards to get a fairly large space," he says, "but you have to pay for it. And then it has maintenance costs. (Joel Bylos)[1]
Using the Lansrad to influence the spice tax
If you influence the Lansrad in particular ways they might reduce spice tax, which makes it very beneficial for you as a faction to have been stockpiling spice instead of selling it. Then wait until you win the Lansraad, change the spice taxation, and then sell a bunch because that's a great way to make money. (Joel Bylos)[2]
Consequences of not paying tax
You will have to pay taxes for your base. If you don't pay them, the Sardaukar will come purge your presence from the map (Ignasi)[3]
Gallery
References
- ↑ https://www.pcgamer.com/games/mmo/you-can-claim-land-for-your-base-on-arrakis-in-survival-mmo-dune-awakening-but-youll-have-to-pay-the-emperor-for-it/
- ↑ https://www.vg247.com/what-happens-in-the-desert-stays-in-the-desert-how-dune-awakenings-factions-expand-upon-the-lore-more-than-the-dune-movies
- ↑ https://awakening.wiki/Sources:Discord_Messages#85
- ↑ https://www.youtube.com/watch?v=flzahpG6U0k&t=251s
- ↑ https://pr.funcom.com/Dune-Awakening#?tab=artwork-5&scrollto=