Gamescom 2024

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Revision as of 13:08, 20 September 2024 by System (talk | contribs)
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Gamescom 2024 will take place between 2024-08-21 and 2024-08-25 with the Opening Night Live (ONL) kicking off the event on 2024-08-20 evening, in Cologne, Germany.

Funcom will be at the event to feature a world premiere of Dune: Awakening. There will be a 5-minute gameplay trailer during ONL, a booth every day of the event where visitors can get loot bags and see a giant Sandworm display, as well as "live gameplay" which will be streamed via their partner streamers and have dev commentary, in several languages[1]

In addition to this, there will be an in-person Dune Book Club session near the event on the Saturday 2024-08-24 09:00 CEST[2]

Opening Night Live

  • heat exhaustion
  • ammo
  • durability
  • crosshair
  • compass and other HUD
  • "unsheltered"
  • journeys not tracked
  • shield "health"?
  • thumper
  • rocket launcher
  • character creation
  • vehicles
  • weapon giving "emote"?
  • climbing
  • skills consume stamina
  • shield repell all ranged attacks
  • shields can be used while range shooting
  • enemies can be knocked down
  • hunter seeker range?
  • blood extraction
  • wind electricity generation
  • base
  • access levels?
  • crafting station
  • carpets
  • floating lights
  • blood purifier
  • blueprint system
  • vehicle modularity
  • ornithopter ?afterburn?
  • ornithopter controls and interface + status?
  • a few locations
  • a dead worm??
  • different ornithopters
  • Harko Village - community hub
  • spice blow
  • carryall + sandcrawler
  • tank with machine gun
  • suicidal guy with shields on sand
  • grappling hook
  • BIG ASS WORM


New Player Experience (27 minute preview)

  • Character creation options
  • Story premise
  • Single-player tutorial/starter cave
  • Fremkit
  • Healkit
  • Scrap Metal Knife/melee tooltip
  • Glowtube (flashlight)
  • Moisture sealed entries
  • Freeform climbing
  • Sunstroke debuff
  • Harvesting (scrapping, mining)
  • Spice withdrawal
  • Binoculars, marking POIs
  • Suspensor belt/shigawire mobility
  • Maula pistol
  • NPC bases
  • Gunplay/melee combat
  • Healing mechanics
  • Trooper abilities: shigaware cable, grenade
  • Swordmaster abilities: knee charge, riposte
  • Mentat abilities: battlefield calculation, hunter-seeker
  • Co-op gameplay
  • Downed-but-not-out death state
  • Exsanguination (blood-to-water transfusion)
  • Drinking unpurified blood = debuff
  • Blood sack
  • Blood extractor
  • Blood purifier
  • Base building+
  • Vehicle fabrication/module options (sandbikes, ornithopters)
  • Shipwreck instance
  • Sardaukar night patrols
  • Flour sand/harvesting
  • Noise meter/sandworm attraction
  • Social hub activities (Harko Village)
  • Social interaction menu
  • 'Dungeons' (testing stations)
  • Skill tree preview
  • Flamethrower play
  • Deep desert/spice blow end-game review


Booth

More details to come on the booth and 30-minute gameplay showcase! https://www.youtube.com/watch?v=J18oH_FBDYM


Dune Book Club

More details to come on the Book Club!

Gallery


References


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