Bene Gesserit

| Bene Gesserit | |
|---|---|
| Focus | Physical mastery & manipulation |
| Starter Class | ✅ Yes |
| Skill Trees | Weirding Way, The Voice, Body Control |
| Trainers | |
| Basic | Sister Mesa· Helius Gate |
| Advanced | Jocasta Cleo· Harko Village |
The Bene Gesserit discipline is one of the available archetypes for characters to begin as in Dune: Awakening, or to learn later on through gameplay. This line of training encourages physical mastery & manipulation tactics.
Overview
Training
Basic Trainer
Sister Mesa is found at Helius Gate, a military base held by the Atreides in the Eastern Shield Wall, located on a cliff. Sister Mesa will require a quest to be completed. At the conclusion of her quests all basic skills will be unlocked. She will send you to the advanced trainer if you continue dialogue asking for additional guidance with the class.
Advanced Trainer
Jocasta Cleo is located in Harko Village, in the back alley next to the vendor who sells Atreides goods, right before the vendor in the corridor. Through progressing her story you will be introduced to new abilities, unlock advanced skills and gain the ability to level up your skill tree.
Skills
Total Cost: 132 Skill Points
Weirding Way
Skills in this area focus on physical movement mastery, blade combat, and Prana-Bindu techniques.
| Name | Type | Description | Cost (pts) | Cooldown (s) | Duration (s) | Stamina | Notes |
|---|---|---|---|---|---|---|---|
| Bindu Dodge | Passive | When in Prescience mode, after a successful parry, dart and blade attacks pass through you. | 3 | — | — | — | Requires Prescience |
| Prana-Bindu Strikes | Ability | Deliver a rapid series of blows, temporarily staggering your target. | 2 | 20 | — | 15 | Damage: 7 |
| Weirding Step | Ability | Move at extreme speed behind an enemy. | 2 | 15 | — | 37.5 | Range: 30 |
| Short Blade Damage | Passive | Increases short blade damage. | 1/3/4 | — | — | — | 5% / 10% / 15% per level |
| Manipulate Instability | Technique | Stunned, staggered, and knocked back enemies take more damage. | 2/3/4 | — | — | — | 10% / 15% / 20% per level |
| Blade Damage | Passive | Increases blade damage. | 1/3/4 | — | — | — | 3% / 6% / 9% per level |
| Bindu Sprint | Ability | Force your body to move at extreme speed for a short duration. | 1/2/3 | 20/19/18 | — | 15/10/5 | Stamina Drain: 40/20/10 per level |
The Voice
Skills in this area focus on using the Voice to manipulate and control enemies.
| Name | Type | Description | Cost (pts) | Cooldown (s) | Duration (s) | Stamina | Notes |
|---|---|---|---|---|---|---|---|
| Screech | Passive | When entering Prescience mode, stagger all enemies within range. | 3 | — | — | — | Range: 6. Requires Prescience. |
| Rapid Register | Technique | Channel voice techniques faster. | 2x | — | — | — | Channel Time: -30% |
| Stop | Ability | Use your voice to force your enemy to stop all actions for a brief time. | 2 | 35 | 5 | 37.5 | |
| Ignore | Ability | Force a single target to view you as completely invisible via the Voice. | 2 | 25 | 10 | 45 | Range: 30 |
| Voice Training | Passive | Reduces the cooldown on all voice abilities. | 1/3/4 | — | — | — | 8% / 16% / 25% per level |
| Compel | Ability | Use The Voice to force a target towards your position from afar. | 1 | 35 | — | 45 | Range: 30. Channel Time: 1.5s |
Body Control
Skills in this area focus on physical conditioning, poison resistance, and healing.
| Name | Type | Description | Cost (pts) | Cooldown (s) | Duration (s) | Stamina | Notes |
|---|---|---|---|---|---|---|---|
| Litany Against Fear | Ability | Recite the Litany, pushing you and your allies to endure more damage. | 2/3/4 | 35/33/30 | 12/14/16 | 45 | Armor Multiplier: 2x/2.5x/3x. Poise Damage Reduction: 15%/20%/25% |
| Prana-Bindu Stability | Technique | Reduce all incoming poise damage. | 2/3/4 | — | — | — | 10% / 15% / 20% per level |
| Metabolize Poison | Technique | Reduce the overall damage poison deals to you. | 2 | — | — | — | Poison Mitigation: 20% |
| Vitality | Passive | Increases maximum health. | 1/3/4 | — | — | — | +25 / +40 / +55 per level |
| Self-Healing | Passive | Increases the effectiveness of all healing sources. | 1/3/4 | — | — | — | 12% / 20% / 30% per level |
| Poison Tolerance | Passive | Raises your poison tolerance threshold. | 1/3/4 | — | — | — | 20% / 30% / 45% per level |
| Trauma Recovery | Technique | Increases the amount and rate at which you passively heal. | 2/3/4 | — | — | — | Regen Rate: 10% / 15% / 20% per level. Regen Limit: 20% / 25% / 30% per level. |
| Sun Tolerance | Passive | Reduces the rate of sunstroke buildup. | 1/3/4 | — | — | — | Buildup Rate: 90% / 80% / 70% per level |
| Recovery | Passive | Increases healing regeneration limit. | 1/3/4 | — | — | — | 10% / 15% / 20% per level |