Specializations

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Specializations were added to Dune: Awakening as part of the revamped endgame loop and Landsraad system introduced in Update 1.3. There are five categories of specialization: Crafting, Gathering, Exploration, Combat, and Sabotage. Each specialization is comprised of a total of 100 traits. Traits come in two varieties, major and minor, and each offer a specific buff to player stats related to that specialization. Additionally, major traits must be purchased using spice melange, with the amount required for unlock increasing with level.

The specialization system is tied into the Landsraad system. To gain experience to apply to specialization players must complete missions in the respective category which can be accessed via the Landsraad and Landsraad Missions menus. Landsraad missions are accomplished in Hagga Basin or in Overworld areas and Testing Stations.


Crafting

The Crafting Specialization offers boosts for various activities connected to crafting, repairing, tool efficiency and refining efficiency. By fulfilling Crafting Missions in the Landsraad Mission System you acquire the necessary Crafting XP to activate and buy the bonuses one by one.

Primary Crafting Bonuses

Level Name Description Effect Crafted Item Durability Increase Cumulative Increase XP Cost XP Cumulative Spice Cost Spice Cost Cumulative
1 Ranged Augmentation Limit Allows additional augments to be slotted onto ranged weapons. Ranged Augmentation Limit: +1 1% 1% 100 100 0 0
2 1% 2% 105 205 0
3 Melee Augmentation Limit Allows additional augments to be slotted onto melee weapons. Melee Augmentation Limit: +1 1% 3% 110 315 2 2
4 1% 4% 116 431 2
5 Repair Master Reduces the maximum durability cost of each repair on all types of items. Max Durability Loss: -5.0% 1% 5% 122 553 2 4
6 1% 6% 128 681 4
7 1% 7% 135 816 4
8 Consumable Batch Crafting When crafting consumable objects such as healkits, ammo, and spice consumables, there is a chance to produce twice as many. Batch Crafting Chance: +25.0% 1% 8% 142 958 2 6
9 1% 9% 149 1107 6
10 Garment Augmentation Limit Allows additional augments to be slotted onto armors. Garment Augmentation Limit: +1 1% 10% 157 1264 2 8
11 1% 11% 164 1428 8
12 Superior Spice Yield A chance to get extra resources from refining orders in the Spice Refineries. Bonus Yield Chance (Spice Refining): +10.0% 1% 12% 171 1599 5 13
13 1% 13% 178 1777 13
14 Recycling Yield Recycling yields more resources. Recycling Yield: +33.3% 1% 14% 186 1963 5 18
15 1% 15% 194 2157 18
16 Recycling Jackpot When recycling, you may obtain rare additional items. Recycle Jackpot Chance: +5.0% 1% 16% 202 2359 5 23
17 1% 17% 211 2570 23
18 Efficient Machinery Increases the speed of all crafting and refining. Effecient Machinery: -10.0% 1% 18% 220 2790 5 28
19 1% 19% 229 3019 28
20 Augment Fabrication Mastery Increases the chance for better stats when crafting augments. Improved Augment Chance: +5.0% 1% 20% 239 3258 5 33
21 1% 21% 246 3504 33
22 Superior Chemical Yield A chance to get extra resources from refining orders in the Chemical Refineries. Bonus Yield Chance (Chemical Refining): +30.0% 1% 22% 253 3757 10 43
23 1% 23% 260 4017 43
24 1% 24% 268 4285 43
25 Augment Cost Reduction Decreases the crafting cost for augments. Augment Fabrication Cost: -10.0% 1% 25% 276 4561 10 53
26 1% 26% 284 4845 53
27 1% 27% 292 5137 53
28 Repair Master Reduces the maximum durability cost of each repair on all types of items. Max Durability Loss: -5.0% 1% 28% 301 5438 10 63
29 1% 29% 310 5748 63
30 Melee Augmentation Limit Allows additional augments to be slotted onto melee weapons. Melee Augmentation Limit: +1 1% 30% 319 6067 10 73
31 Ranged Augmentation Limit Allows additional augments to be slotted onto ranged weapons. Ranged Augmentation Limit: +1 1% 31% 326 6393 10 83
32 1% 32% 334 6727 83
33 Augment Fabrication Mastery Increases the chance for better stats when crafting augments. Improved Augment Chance: +2.5% 1% 33% 342 7069 15 98
34 1% 34% 350 7419 98
35 Recycling Jackpot When recycling, you may obtain rare additional items. Recycle Jackpot Chance: +5.0% 1% 35% 358 7777 15 113
36 1% 36% 366 8143 113
37 1% 37% 375 8518 113
38 Efficient Machinery Increases the speed of all crafting and refining. Effecient Machinery: -10.0% 1% 38% 384 8902 15 128
39 1% 39% 393 9295 128
40 Recycling Yield Recycling yields more resources. Recycling Yield: +33.3% 1% 40% 402 9697 15 143
41 1% 41% 410 10107 143
42 Garment Augmentation Limit Allows additional augments to be slotted onto armors. Garment Augmentation Limit: +1 1% 42% 418 10525 15 158
43 1% 43% 426 10951 158
44 1% 44% 434 11385 158
45 Superior Spice Yield A chance to get extra resources from refining orders in the Spice Refineries. Bonus Yield Chance (Spice Refining): +10.0% 1% 45% 442 11827 20 178
46 1% 46% 450 12277 178
47 1% 47% 459 12736 178
48 Repair Master Reduces the maximum durability cost of each repair on all types of items. Max Durability Loss: -5.0% 1% 48% 468 13204 20 198
49 1% 49% 477 13681 198
50 1% 50% 486 14167 198
51 1% 51% 494 14661 198
52 Pattern Upgrading Unlocks a recipe in the Advanced Survival Fabricator which combines lower quality Schematic Patterns to create higher quality patterns. New Pattern Unlock 1% 52% 502 15163 20 218
53 1% 53% 510 15673 218
54 1% 54% 518 16191 218
55 Augment Fabrication Mastery Increases the chance for better stats when crafting augments. Improved Augment Chance: +2.5% 1% 55% 526 16717 20 238
56 1% 56% 534 17251 238
57 1% 57% 543 17794 238
58 1% 58% 552 18346 238
59 Augment Cost Reduction Decreases the crafting cost for augments. Augment Fabrication Cost: -10.0% 1% 59% 561 18907 20 258
60 1% 60% 570 19477 258
61 Waste Not, Want Not When recycling a unique item, you have a chance to recover the schematic used to fabricate that item. Schematic Recovery Chance: +15.0% 1% 61% 575 20052 25 283
62 1% 62% 580 20632 283
63 Superior Ore Yield A chance to get extra resources from refining orders in the Ore Refineries. Bonus Yield Chance (Ore Refining): +30.0% 1% 63% 585 21217 25 308
64 1% 64% 590 21807 308
65 1% 65% 595 22402 308
66 Repair Master Reduces the maximum durability cost of each repair on all types of items. Max Durability Loss: -10.0% 1% 66% 600 23002 25 333
67 1% 67% 606 23608 333
68 1% 68% 612 24220 333
69 Recycling Jackpot When recycling, you may obtain rare additional items. Recycle Jackpot Chance: +5.0% 1% 69% 618 24838 25 358
70 1% 70% 624 25462 358
71 1% 71% 624 26086 358
72 Efficient Machinery Increases the speed of all crafting and refining. Effecient Machinery: -10.0% 1% 72% 624 26710 25 383
73 1% 73% 624 27334 383
74 1% 74% 624 27958 383
75 Crafter’s Helm Variant Headgear commemorating those who craft, create, and build. Such artisans shape the world around them by the sheer force of their artifice. Used to customize helmets. Unlocks cosmetic reward 1% 75% 624 28582 30 413
76 1% 76% 624 29206 413
77 1% 77% 624 29830 413
78 Augment Fabrication Mastery Increases the chance for better stats when crafting augments. Improved Augment Chance: +5.0% 1% 78% 624 30454 30 443
79 1% 79% 624 31078 443
80 Recycling Yield Recycling yields more resources. Recycling Yield: +33.3% 1% 80% 624 31702 30 473
81 1% 81% 624 32326 473
82 1% 82% 624 32950 473
83 Repair Master Reduces the maximum durability cost of each repair on all types of items. Max Durability Loss: -5.0% 1% 83% 624 33574 30 503
84 1% 84% 624 34198 503
85 Superior Spice Yield A chance to get extra resources from refining orders in the Spice Refineries. Bonus Yield Chance (Spice Refining): +10.0% 1% 85% 624 34822 30 533
86 1% 86% 624 35446 533
87 Ranged Augmentation Limit Allows additional augments to be slotted onto ranged weapons. Ranged Augmentation Limit: +1 1% 87% 624 36070 35 568
88 Melee Augmentation Limit Allows additional augments to be slotted onto melee weapons. Melee Augmentation Limit: +1 1% 88% 624 36694 35 603
89 1% 89% 624 37318 603
90 Augment Cost Reduction Decreases the crafting cost for augments. Augment Fabrication Cost: -10.0% 1% 90% 624 37942 35 638
91 1% 91% 624 38566 638
92 1% 92% 624 39190 638
93 Efficient Machinery Increases the speed of all crafting and refining. Effecient Machinery: -10.0% 1% 93% 624 39814 35 673
94 1% 94% 624 40438 673
95 1% 95% 624 41062 673
96 Augment Fabrication Mastery Increases the chance for better stats when crafting augments. Improved Augment Chance: +5.0% 1% 96% 624 41686 35 710
97 1% 97% 624 42310 710
98 1% 98% 624 42934 710
99 1% 99% 624 43558 710
100 Ghost Data Chance to gain twice as many permits when leaning a schematic. Schematic Doubling Chance: +15.0% 1% 100% 624 44182 40 750

Gathering

The Gathering Specialization offers boosts for various activities connected to gathering resources, salvaging, crafting and tool efficiency. By fulfilling Gathering Missions in the Landsraad Mission System you acquire the necessary Gathering XP to activate and buy the bonuses one by one.

Primary Gathering Bonuses

Level Name Description Effect Increase Increase Cumulative XP XP Cumulative Spice Spice Cumulative
1 Effective Salvaging Scrap-yielding resource nodes have a chance to yield additional bonus components when mined using analysis mode. Bonus Yield Chance (Scrap) +30% +30% 100 100 2 2
2 Every Last Drop Increased water Yield when using a dew reaper or scythe. Water Harvesting Yield +20% +20% 105 205 2 4
3 Exsanguination Mastery Increased blood harvested from corpses. Blood Extraction Yield +100% +100% 110 315 2 6
5 More Efficient Tools Reduced power consumption from using tools. Tool Power Drain -10% -10% 238 553 2 8
7 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +5% 263 816 2 10
8 Compactor Safety Reduced sandworm threat generation when using static compactor. Static Compactor Threat -5% -5% 142 958 5 15
10 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +2.5% 306 1,264 5 20
13 Superior Compactor Range Increase the range for the static compactor. Static Compactor Area +10% +10% 513 1,777 5 25
15 Pickup Yields Increased amount collected when picking up items like scrap, stone, and ore. Pickup Yield +100% +100% 380 2,157 5 30
17 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +10% 413 2,570 5 35
20 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +5% 688 3,258 10 45
23 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +15% 759 4,017 10 55
25 Compactor Safety Reduced sandworm threat generation when using static compactor. Static Compactor Threat -5% -10% 544 4,561 10 65
28 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +20% 877 5,438 10 75
30 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +7.5% 629 6,067 10 85
33 Superior Compactor Range Increase the range for the static compactor. Static Compactor Area +10% +20% 1,002 7,069 15 100
35 Effective Salvaging Scrap-yielding resource nodes have a chance to yield additional bonus components when mined using analysis mode. Bonus Yield Chance (Scrap) +30% +60% 708 7,777 15 115
38 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +25% 1,125 8,902 15 130
40 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +10% 795 9,697 15 145
43 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +30% 1,254 10,951 15 160
45 More Efficient Tools Reduced power consumption from using tools. Tool Power Drain -10% -20% 876 11,827 20 180
48 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +35% 1,377 13,204 20 200
50 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +12.5% 963 14,167 20 220
53 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +40% 1,506 15,673 20 240
55 Pickup Yields Increased amount collected when picking up items like scrap, stone, and ore. Pickup Yield +100% +200% 1,044 16,717 20 260
58 Corpse Compression Corpses occupy less inventory volume. Corpse Volume -50% 1,629 18,346 25 285
61 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +15% 1,706 20,052 25 310
63 Superior Compactor Range Increase the range for the static compactor. Static Compactor Area +10% +30% 1,165 21,217 25 335
65 Compactor Safety Reduced sandworm threat generation when using static compactor. Static Compactor Threat -5% -15% 1,185 22,402 25 360
68 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +45% 1,818 24,220 25 385
71 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +17.5% 1,866 26,086 30 415
74 Superior Compactor Range Increase the range for the static compactor. Static Compactor Area +10% +40% 1,872 27,958 30 445
75 Gatherer's Helm Variant Headgear for those who know how to acquire that which is needed.

No matter how powerful they are, the most affluent people in the universe cannot escape their dependence on such agents.


Used to customize helmets.

624 28,582 30 475
78 Superior Compactor Range Increase the range for the static compactor. Static Compactor Area +10% +50% 1,872 30,454 30 505
81 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +20% 1,872 32,326 30 535
83 Effective Mining Adds a chance to gain additional resources from mineral nodes that aren't normally present when mining using analysis mode. Bonus Yield Chance (Mineral) +5% +50% 1,248 33,574 35 570
86 Compactor Safety Reduced sandworm threat generation when using static compactor. Static Compactor Threat -5% -20% 1,872 35,446 35 605
90 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +22.5% 2,496 37,942 35 640
93 More Efficient Tools Reduced power consumption from using tools. Tool Power Drain -10% -30% 1,872 39,814 35 675
96 Compactor Safety Reduced sandworm threat generation when using static compactor. Static Compactor Threat -5% -25% 1,872 41,686 35 710
100 Yield Jackpot Adds a chance to gain additional resources when mining a resource node. Jackpot Yield Chance +2.5% +25% 2,496 44,182 40 750

Secondary Gathering Bonuses

The secondary gathering bonus for the Gathering Specialization includes a Mining Yield Bonus, and a Static Compactor Yield Bonus.

Level Mining Yield Bonus Cumulative Static Compactor Yield Bonus Cumulative XP XP Cumulative
4 +0.5% +0.5% +0.5% +0.5% 431 431
6 +0.5% +1% +0.5% +1% 250 681
9 +0.5% +1.5% +0.5% +1.5% 426 1,107
11 +0.5% +2% +0.5% +2% 321 1,428
12 +0.5% +2.5% +0.5% +2.5% 171 1,599
14 +0.5% +3% +0.5% +3% 364 1,963
16 +0.5% +3.5% +0.5% +3.5% 396 2,359
18 +0.5% +4% +0.5% +4% 431 2,790
19 +0.5% +4.5% +0.5% +4.5% 229 3,019
21 +0.5% +5% +0.5% +5% 485 3,504
22 +0.5% +5.5% +0.5% +5.5% 253 3,757
24 +0.5% +6% +0.5% +6% 528 4,285
26 +0.5% +6.5% +0.5% +6.5% 560 4,845
27 +0.5% +7% +0.5% +7% 292 5,137
29 +0.5% +7.5% +0.5% +7.5% 611 5,748
31 +0.5% +8% +0.5% +8% 645 6,393
32 +0.5% +8.5% +0.5% +8.5% 334 6,727
34 +0.5% +9% +0.5% +9% 692 7,419
36 +0.5% +9.5% +0.5% +9.5% 724 8,143
37 +0.5% +10% +0.5% +10% 375 8,518
39 +0.5% +10.5% +0.5% +10.5% 777 9,295
41 +0.5% +11% +0.5% +11% 812 10,107
42 +0.5% +11.5% +0.5% +11.5% 418 10,525
44 +0.5% +12% +0.5% +12% 860 11,385
46 +0.5% +12.5% +0.5% +12.5% 892 12,277
47 +0.5% +13% +0.5% +13% 459 12,736
49 +0.5% +13.5% +0.5% +13.5% 945 13,681
51 +0.5% +14% +0.5% +14% 980 14,661
52 +0.5% +14.5% +0.5% +14.5% 502 15,163
54 +0.5% +15% +0.5% +15% 1,028 16,191
56 +0.5% +15.5% +0.5% +15.5% 1,060 17,251
57 +0.5% +16% +0.5% +16% 543 17,794
59 +0.5% +16.5% +0.5% +16.5% 1,113 18,907
60 +0.5% +17% +0.5% +17% 570 19,477
62 +0.5% +17.5% +0.5% +17.5% 1,155 20,632
64 +0.5% +18% +0.5% +18% 1,175 21,807
66 +0.5% +18.5% +0.5% +18.5% 1,195 23,002
67 +0.5% +19% +0.5% +19% 606 23,608
69 +0.5% +19.5% +0.5% +19.5% 1,230 24,838
70 +0.5% +20% +0.5% +20% 624 25,462
72 +0.5% +20.5% +0.5% +20.5% 1,248 26,710
73 +0.5% +21% +0.5% +21% 624 27,334
76 +0.5% +21.5% +0.5% +21.5% 1,872 29,206
77 +0.5% +22% +0.5% +22% 624 29,830
79 +0.5% +22.5% +0.5% +22.5% 1,248 31,078
80 +0.5% +23% +0.5% +23% 624 31,702
82 +0.5% +23.5% +0.5% +23.5% 1,248 32,950
84 +0.5% +24% +0.5% +24% 1,248 34,198
85 +0.5% +24.5% +0.5% +24.5% 624 34,822
87 +0.5% +25% +0.5% +25% 1,248 36,070
88 +0.5% +25.5% +0.5% +25.5% 624 36,694
89 +0.5% +26% +0.5% +26% 624 37,318
91 +0.5% +26.5% +0.5% +26.5% 1,248 38,566
92 +0.5% +27% +0.5% +27% 624 39,190
94 +0.5% +27.5% +0.5% +27.5% 1,248 40,438
95 +0.5% +28% +0.5% +28% 624 41,062
97 +0.5% +28.5% +0.5% +28.5% 1,248 42,310
98 +0.5% +29% +0.5% +29% 624 42,934
99 +0.5% +29.5% +0.5% +29.5% 624 43,558

}}

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Exploration

The Exploration Specialization offers boosts for various activities connected to moving and survival on Arrakis, various vehicle traits like Fuel Efficiency or Boost times, Inventory Expansion, reducing Wormthreat or Stormdamage. By fulfilling Exploration Missions in the Landsraad Mission System you acquire the necessary Exploration XP to activate and buy the bonuses one by one.

Primary Exploration Bonuses

Level Name Description Effect XP cost Spice cost
1 Pack Mule increases the inventory by 1 row 5 additional inventory slots 100 2
3 Vehicle Boost Reduction reducing heat buildup when using vehicle boost -10% boost heat generation 100 2
6 Superior Fuel Efficiency Reduced fuel consumption when piloting vehicles +5% Vehicle Fuel Efficiency 100 2
8 Rider in the Storm Reduced vehicle damage taken from sandstorms -15% Vehicle Sandstorm Damage 100 2
10 Treasure Hunter Increase the amount of loot gained from crashed ships and buried treasures --- 100 2
13 Efficient Surveyor Time required to successfully survey with the survey probe is reduced -50% Survey Time 100 5
15 Vehicle Boost Heat Reduction Reduced heat buildup when using vehicle boosts -10% Boost Heat Generation 100 5
17 Superior Scanning Range Increased range with Scanners +15% Scanning Range 100 5
18 Vehicle Recovery Cost Reduction Reduces the cost of Vehicle Recovery -25% Vehicle Recovery Cost 100 5
20 Vehicle Speed Bonus Increased maximum travel speed when piloting vehicles +15% Vehicle Speed 100 5

Secondary Exploration Bonuses

Additionally, the exploration specialization offers recurring 1% backpack volume capacity expansions as you progress in the exploration line, adding a total of +59% volume capacity as you reach the final bonus. }}

}}

Combat

The Combat Specialization increases skill points, max health and stamina, and gives higher damage and damage mitigation.

Primary Combat Bonuses

Level Name Description Effect Increase Cumulative Increase XP XP Cumulative Spice Spice Cumulative
1 Skill points Gain an additional skill point. Skill points +3 +3 100 100 2 2
2 Max Stamina Increase Increased maximum stamina. Max stamina increase +5 +5 205 105 2 4
4 Skill points Gain an additional skill point. Skill points +1 +4 431 226 2 6
6 Max Health Increase Increased maximum health. Max Health +15 +15 681 250 2 8
8 Skill points Gain an additional skill point. Skill points +3 +7 958 277 2 10
11 Skill points Gain an additional skill point. Skill points +1 +8 1,428 470 5 15
14 Skill points Gain an additional skill point. Skill points +1 +9 1,963 535 5 20
16 Max Stamina Increase Increased maximum stamina. Max stamina increase +20 +25 2,359 396 5 25
18 Skill points Gain an additional skill point. Skill points +3 +12 2,790 431 5 30
21 Skill points Gain an additional skill point. Skill points +1 +13 3,504 714 5 35
24 Skill points Gain an additional skill point. Skill points +1 +14 4,285 781 10 45
26 Max Health Increase Increased maximum health. Max Health +5 +20 4,845 560 10 55
28 Skill points Gain an additional skill point. Skill points +3 +17 5,438 593 10 65
31 Skill points Gain an additional skill point. Skill points +1 +18 6,393 955 10 75
34 Skill points Gain an additional skill point. Skill points +1 +19 7,419 1,026 10 85
36 Max Stamina Increase Increased maximum stamina. Max stamina increase +5 +30 8,143 724 15 100
38 Skill points Gain an additional skill point. Skill points +3 +22 8,902 759 15 115
41 Skill points Gain an additional skill point. Skill points +1 +23 10,107 1,205 15 130
44 Skill points Gain an additional skill point. Skill points +1 +24 11,385 1,278 15 145
48 Skill points Gain an additional skill point. Skill points +3 +27 13,204 1,819 15 160
51 Skill points Gain an additional skill point. Skill points +1 +28 14,661 1,457 20 180
54 Skill points Gain an additional skill point. Skill points +1 +29 16,191 1,530 20 200
56 Max Health Increase Increased maximum health. Max Health +5 +25 17,251 1,060 20 220
58 Skill points Gain an additional skill point. Skill points +3 +32 18,346 1,095 20 240
61 Skill points Gain an additional skill point. Skill points +1 +33 20,052 1,706 20 260
64 Skill points Gain an additional skill point. Skill points +1 +34 21,807 1,755 25 285
66 Max Stamina Increase Increased maximum stamina. Max stamina increase +5 +35 23,002 1,195 25 310
68 Skill points Gain an additional skill point. Skill points +3 +37 24,220 1,218 25 335
71 Skill points Gain an additional skill point. Skill points +1 +38 26,086 1,866 25 360
74 Skill points Gain an additional skill point. Skill points +1 +39 27,958 1,872 25 385
75 Combatant's Helm Variant Headgear for those who practice one of the oldest professions.

Those who live by the weapon often die by the weapon, but they will never be lacking in work in the time that they have. Used to customize helmets.

28,582 624 30 415
77 Max Health Increase Increased maximum health. Max Health +25 +50 29,830 1,248 30 445
79 Skill points Gain an additional skill point. Skill points +3 +42 31,078 1,248 30 475
82 Skill points Gain an additional skill point. Skill points +1 +43 32,950 1,872 30 505
85 Skill points Gain an additional skill point. Skill points +1 +44 34,822 1,872 30 535
89 Skill points Gain an additional skill point. Skill points +3 +47 37,318 2,496 35 570
91 Max Health Increase Increased maximum health. Max Health +5 +55 38,566 1,248 35 605
93 Skill points Gain an additional skill point. Skill points +1 +48 39,814 1,248 35 640
95 Max Stamina Increase Increased maximum stamina. Max stamina increase +20 +55 41,062 1,248 35 675
97 Skill points Gain an additional skill point. Skill points +1 +49 42,310 1,248 35 710
100 Skill points Gain an additional skill point. Skill points +5 +54 44,182 1,872 40 750

Secondary Combat Bonuses

The secondary combat bonus for the Combat Specialization includes a Damage Bonus, and a Damage Mitigation Bonus.

Level Damage Bonus Cumulative Damage Mitigation Bonus Cumulative XP XP Cumulative
3 +1% +1% +0.5% +0.5% 315 315
5 +1% +2% +0.5% +1% 553 238
7 +1% +3% +0.5% +1.5% 816 263
9 +1% +4% +0.5% +2% 1,107 291
10 +1% +5% +0.5% +2.5% 1,264 157
12 +1% +6% +0.5% +3% 1,599 335
13 +1% +7% +0.5% +3.5% 1,777 178
15 +1% +8% +0.5% +4% 2,157 380
17 +1% +9% +0.5% +4.5% 2,570 413
19 +1% +10% +0.5% +5% 3,019 449
20 +1% +11% +0.5% +5.5% 3,258 239
22 +1% +12% +0.5% +6% 3,757 499
23 +1% +13% +0.5% +6.5% 4,017 260
25 +1% +14% +0.5% +7% 4,561 544
27 +1% +15% +0.5% +7.5% 5,137 576
29 +1% +16% +0.5% +8% 5,748 611
30 +1% +17% +0.5% +8.5% 6,067 319
32 +1% +18% +0.5% +9% 6,727 660
33 +1% +19% +0.5% +9.5% 7,069 342
35 +1% +20% +0.5% +10% 7,777 708
37 +1% +21% +0.5% +10.5% 8,518 741
39 +1% +22% +0.5% +11% 9,295 777
40 +1% +23% +0.5% +11.5% 9,697 402
42 +1% +24% +0.5% +12% 10,525 828
43 +1% +25% +0.5% +12.5% 10,951 426
45 +1% +26% +0.5% +13% 11,827 876
46 +1% +27% +0.5% +13.5% 12,277 450
47 +1% +28% +0.5% +14% 12,736 459
49 +1% +29% +0.5% +14.5% 13,681 945
50 +1% +30% +0.5% +15% 14,167 486
52 +1% +31% +0.5% +15.5% 15,163 996
53 +1% +32% +0.5% +16% 15,673 510
55 +1% +33% +0.5% +16.5% 16,717 1,044
57 +1% +34% +0.5% +17% 17,794 1,077
59 +1% +35% +0.5% +17.5% 18,907 1,113
60 +1% +36% +0.5% +18% 19,477 570
62 +1% +37% +0.5% +18.5% 20,632 1,155
63 +1% +38% +0.5% +19% 21,217 585
65 +1% +39% +0.5% +19.5% 22,402 1,185
67 +1% +40% +0.5% +20% 23,608 1,206
69 +1% +41% +0.5% +20.5% 24,838 1,230
70 +1% +42% +0.5% +21% 25,462 624
72 +1% +43% +0.5% +21.5% 26,710 1,248
73 +1% +44% +0.5% +22% 27,334 624
76 +1% +45% +0.5% +22.5% 29,206 1,872
78 +1% +46% +0.5% +23% 30,454 1,248
80 +1% +47% +0.5% +23.5% 31,702 1,248
81 +1% +48% +0.5% +24% 32,326 624
83 +1% +49% +0.5% +24.5% 33,574 1,248
84 +1% +50% +0.5% +25% 34,198 624
86 +1% +51% +0.5% +25.5% 35,446 1,248
87 +1% +52% +0.5% +26% 36,070 624
88 +1% +53% +0.5% +26.5% 36,694 624
90 +1% +54% +0.5% +27% 37,942 1,248
92 +1% +55% +0.5% +27.5% 39,190 1,248
94 +1% +56% +0.5% +28% 40,438 1,248
96 +1% +57% +0.5% +28.5% 41,686 1,248
98 +1% +58% +0.5% +29% 42,934 1,248
99 +1% +59% +0.5% +29.5% 43,558 624

}}

}}

Sabotage

The Sabotage Specialization offers boosts for various secondary combat and Landsraad connected activities, for example reaction time increase for NPCs, circumstantial combat bonuses like headshot damage or a scrip reward bonus for landsraad missions. By fulfilling Sabotage Missions in the Landsraad Mission System you acquire the necessary Sabotage XP to activate and buy the bonuses one by one.

Primary Sabotage Bonuses

Level Name Description Effect XP cost Spice cost
1 Head Hunter increases damage dealt to enemies when shooting them in the head +5% Headshot Damage 100 2
2 Soft Step Traps triggered by you take more time to detonate +100% Trap Trigger Delay 100 2
3 Loosen the Purse Strings Gain additional House Scrip when completing Landsraad Missions +5% House Scrip Bonus 100 2
5 Discreet Reduces the distance that enemies sense you -15% Enemy Detection Range 100 2
8 Explosive Increases the damage dealt by explosive barrels that you detonate +100% Explosive Barrel Damage 100 2
10 Head Hunter Increases damage dealt to enemies when shooting them in the head +5% Headshot Damage 100 5
12 Infiltrator Reduces range at which you can be scanned +15% Scanned Range Requirement 100 5
15 Hard to Spot Reduces speed at which enemies recognize you as a threat -15% Enemy Recognition Speed 100 5
17 Greasing Palms The Cost of bribing Landsraad envoys is reduced -10% Landsraad Bribe Cost 100 5
19 Landsraad Contributor When Completing a Landsraad Task, you contribute more points on behalf of your faction towards gaining the support of that House +5% Landsraad Contribution 100 5

Secondary Sabotage Bonuses

Additionally, the sabotage specialization offers a recurring 0.5% Damage to Staggered Targets Bonus as you progress in the sabotage line, adding a total of +29.5% Damage to Staggered Targets as you reach the final bonus.