Communinet Signals

From Dune: Awakening Community Wiki
Jump to navigation Jump to search

The Communinet Signal is an official Dune: Awakening community newsletter typically published monthly to celebrate milestones, answer questions, showcase fan art and more.

We provide a summary of each issue below, with a corresponding link to the full Communinet Signal article.

For those wanting to submit suggestions, questions or fan art for future Signals, use the #DuneAwakeningCommuninet on social media channels, or visit the #fanart or #communinet-signal channels on the official Dune: Awakening Discord server.

2026

Signal 18 - June

Opening Words

  • A focus on community creations, and celebration!

Happy First Anniversary!

  • Limited time event with free rewards each week
  • 2X weekends each week for 4 weeks
  • Developer Stream
  • New community-voted tattoos
  • Player stories showcasing the warmth of the community
  • Q&A summary of questions from the stream and reddit thread

Developer Deep Dive

  • Concept art for the Water Shippers done by Senior Lead Concept Artist Josh 'Badger' Atack

Community Corner

  • A happy birthday card for the game, made by aredpandah, a fellow wiki Archivist!
  • A sneaky cozy bar by this page's 'Archivist' wink wink
    • [Editor's note: The Archivist in question is @ping5122 xD. -Sorahawk]
  • A working Plinko machine on Odin taking place on June 21st
  • Sketches and fanarts done by Silberhimmel, evilshaihulud, and spooky8657
  • Various buildings, fortresses, sandcrawlers, statues, and even Optimus Prime!
  • Many impressive screenshots, and wallpaper pieces

Closing Words

  • Thank you for an amazing first year!
  • Communinet Signals back in August
  • Single-player, console, and content updates covered next time!

Signal 17 - June

Opening Words

  • First year anniversary soon!
  • Lots of announcements and good stuff to cover

Round-up

Developer Deep Dive

  • Mentat concept art by Gabriel Blain and Jenni Lambertsson

Community Corner

  • Events held by the AWOO guild on Stoneheart featured racing, mazes, a pub, parking lot, and gas station
  • Riveting story of the SpiceSniffers against unbeatable odds in the PVP Deep Desert
  • Thegall created stickers for the Dune: Awakening discord
  • Gorgeous concept art from daybre4ker
  • More awesome fanarts by Seratheas.Art, Valka_Arilitan, Marcyonthemoon, Silkspectre
  • Many new building designs with the newest Water Shippers set
  • Great screenshots, some mobile wallpapers

Closing Words

  • First anniversary on June 10th, dev stream also on the way

Signal 16 - May

Opening Words

  • General recap of announcements made during April
  • Self-hosted servers launch livestream on May 20th

Round-up

  • Self-hosted servers are live on the PTC
  • Server migrations and affected servers will be announced May 26th
  • New information on the Polar Cap map

Developer Deep Dive

  • Concept artists Gabriel Blain and Josh Atack and their approach to the Planetologist class

Community Corner

  • Deathrace hosted by Lance Walker in Stoneheart May 15th - May 18th, including a developer Q&A to Lance Walker about the deathraces
  • Two fanart pieces by broccoli7 on discord and Blu on Bluesky, and doodles by silkspectre on Discord
  • A physical Arrakis clock cube and follows the in-game day/night cycle
  • Guild coat of arms featured
  • Two strangers met and became best friends through Dune: Awakening. A photo and a story to make even Tamzin Flaxenraad smile
  • Several impressive Deep Desert and Hagga Basin builds and screenshots

Q&A

  • Migrating bases will be easy, and in case all sietches have your base location set, you will be refunded your base into resources.
  • Choosing servers will depend on your playstyle. Some servers are more populated than others
  • Water Shippers DLC aesthetics inspired by new money pragmatism mixed with industrialist flair
  • Elevators still under development

Closing Words

  • Much more coming this month, including update 1.4. Suggestions and feedback will be closely monitored


Signal 15 - April

Opening Words

  • Endgame PVP rework
  • Many community creations

Round-up

  • {{Inter|dune_news|developer-update-april-2026|Developer Update - April]]
  • PVP in hagga basin turned off
  • PVP and PVE as separate instances in the Deep Desert
  • PTC includes changes to Deep Desert

Developer Deep Dive

  • More concept art on some Chapter 3 characters by Filipe Augusto

Community Corner

  • Fanart by Nightmomma and Maximum Ultra
  • PVP Deathrace in Stoneheart!
  • Many, many, many great community screenshots and bases
  • Q&A about self-hosted servers, and 1.3.20 changes


Signal 14 - April

Opening Words (in the voice of Tamzin Flaxenraad, an ex-tax collector)

Round-up

Developer Deep Dive

  • Concept art of Smuggler armor variants by Senior Concept Artist, Filipe Augusto, and Character Concept Artist Gabriel Blain

Community Corner

  • Plenty of incredible fan-art
  • A CHOAM spiced coffee cup
  • Impressive base designs
  • Fantastic screenshots of Arrakis

Spice for Thought

  • Results of the previous spice for thought (See I told you 1 was for melee!)

Closing Words

  • Tamzin Flaxenraad signing off...


Signal 13 - March

Opening Words

  • Behind-the-scenes art, and community screenshots

Round-Up

  • Steam Family Sharing returns
  • February Developer Update showcasing new content, and a hotfix for an exploit in Hagga Basin
  • New MADRINAS flavor - Water of Life - including a new reward!

Developer Deep Dive

  • Behind-the-scenes concept art showcasing outfits for Jessica, Ariste, and other nobility clothing (minor Chapter 2 spoilers!)

Community Creations

  • Atreides Battle Rifle still being given to those who are featured in the Communinet Signals
  • Fanart, and an embroidery!
  • Impressive buildings, and skillful screenshots

Spice For Thought

  • What is in your hotbar? (1 for melee is the objectively correct choice btw)

Closing Words

  • Gratitudes to the community for their creations
  • More art to come next issue
  • Expect news on what is to come in April!


Signal 12 - February

Opening Words

  • Focus on community highlights!

Round-Up

Community Creations

  • Dune: Awakening Wiki (that's us!) - Atreides Battle Rifle Campaign
  • Other recommended companion tools
  • Featured fanart and screenshots
  • Stories and best moments from the community

Q&A

  • Console release on track for 2026
  • Flour Sand harvesting via Sandcrawler is tricky to implement, but desired
  • Landsraad control points will return in different ways
  • Tax collectors now unemployed
  • Plans after Chapter 3...wink wink

Closing Words

  • A thank you to the community and gratitude for their passion
  • New Landsraad content to release shortly


Signal 11 - January

Opening Words

  • Happy New Year, Sleepers!

Round-Up

Developer Deep Dive

  • Tour of Funcom HQ in Oslo, Norway

Community Creations

Q&A

  • More info on new Specialization mechanics
  • PvP Arena: Internal discussions ongoing
  • Console Release: Going well, still planned for 2026 release

Closing Words

  • Tamzin Flaxenraad signing off...


2025

Signal 10 - December

Opening Words

Round-Up

Developer Deep Dive

  • The Sandworm

Community Creations

Q&A

Closing Words

  • Chapter 3 info coming soon!


Signal 9 - November

Opening Words

  • It has been 6 months since the last Communinet Signal

Round-Up

Community Creations

Q&A

  • The Base Backup Tool
  • Server Merges
  • Character Transfers

Closing Words


Signal 8 - May

Opening Words

  • Release Delay to June 10th

Round-Up

  • Livestream #2 - Combat, Servers & Guilds
  • Livestream #3 - Building & Crafting, Story & Lore
  • Content creator streams
  • New trailers - Story and Building Arrakis
  • Reddit AMA

Community Creations

Q&A

  • Head Start Queues
  • Home Hagga Basin Priority
  • Story importance
  • Game Roadmaps
  • Map Sharing
  • Streaming with Music
  • Skill Set swapping
  • Respawn points
  • Vehicle Ownership Limits

Closing Words

  • New Release Date and Upcoming Showcases


Signal 7 - April

Opening Words

Round-Up

Highlight

  • Sardaukar Drop Ship concept art by Kemp Remillard [1]

Community Creations

Q&A

  • Units of Measurement
  • Character Importing
  • Guild permissions
  • Sub-Fief Expansion
  • Gun stats
  • Outfit customization
  • Known Issues Board

Closing Words


Signal 6 - March

Opening Words

  • RELEASE DATE REVEAL TRAILER (May 20th)

Round-Up

  • Character Creator creations
  • Redeemable code for Frameblade Knife Skin in the Benchmark Tool
  • Pricing and Pre-Order Bonus
  • Digital Postcards

Highlight

  • Carrier Ornithopter concept art

Community Creations

Q&A

  • Ammunition
  • Other Factions
  • Base activities
  • Vehicle rocket launchers
  • Vehicle Modules
  • Moving base

Closing Words

  • Release Date Excitement


Signal 5 - February

Opening Words

Round-Up

  • NVIDIA DLSS 4.0 and MFG showcase
  • New Screenshots
  • Beauty of Arrakis Trailer
  • Press and Creators Hands-On Event + Articles

Highlight

  • Sandbike concept art

Community Creations

Q&A

  • Character Customization
  • Material harvesting
  • PvP focus
  • Emotes
  • Baiting players

Closing Words


2024

Signal 4 - December

Opening Words

Round-Up

Highlight

  • Inteview with Cosplayer Alejandra (Anhyra)

Community Creations

Q&A

  • PvP Death Mechanics
  • Landsraad
  • Party System
  • In-game Communication - Dune: Awakening will feature proximity voice chat and text chat at launch

Closing Words

  • Thanks for the unwavering support over the past year, and looking forward to 2025 - the year of Dune: Awakening


Signal 3 - November

Opening Words

Round-Up

Highlight

  • Harkonnen Scout Ornithopter concept art by Brian Wells [2]

Community Creations

Q&A

Closing Words


Signal 2 - October

Opening Words

  • Great thanks to the community in Discord for positive response and feedback received so far

Round-Up

  • Trailers shown at Gamescom
  • Dune Awakening Direct Episode 3, including some behind-the-scenes tidbits and photos
  • Insight into Dune: Awakening's Gamescom booth

Highlight

  • Key Art

Community Creations

Q&A

  • Opting out of PvP
  • Post-launch plans, such as expanding into new maps via the Overland Map
  • Shared based storage
  • The melee combat shown at gamescom being a first iteration of a new system, and the team continuing to work on it
  • A food-related surprise...

Closing Words


Signal 1 - August

Opening Words

Round-Up

Highlight

Community Creations

Q&A

Closing Words