Player Character

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The character controlled by the player is a central figure to the story of the game. Their identity, history and curious abilities are a driving force of the story. There is no singular 'canon' appearance for the player character but this is addressed and explained through the story.

This article is written chronologically through the game's story chapters, as each reveals key information about the player character. Expand each section to show what is known by the end of the respective chapter.


Book One

In the game's opening cinematic 'The Vision of Paul Atreides', the Alternative Timeline is established, but also Paul states "All of my visions lead to horror. Except this one. This one leads to you". This establishes that the player is not a replacement for Paul, a Kwisatz Haderach or the Lisan al-Gaib, but also someone pivotal to story events.

The gameplay begins with the Character Customization process, where the player chooses their character's physical appearance. Through a conversation with the Reverend Mother they choose their homeworld, caste and starting Archetype. They are then dispatched to Arrakis with two objectives:

While receiving these commands, the Reverend Mother appears to use The Voice and a mark glows on the character's left cheek. These glowing marks do not usually appear when someone is afflicted by the Voice.

The character is then transported to Arrakis as a prisoner on a Sardaukar prison ship, destined to work as a slave rebuilding Neo-Carthag. The ship is intercepted and shot down by the outlaw Zantara. When he finds the injured player, he remarks they cannot be the "Alshaahid Akadhib" but takes them to the safety of a nearby watersealed cave to recover.

Chapter 1

TODO: Chapter 1:

  • Finding the Fremen, Trials of Aql, Epilogue
  • Meeting Ari, getting into the Sietch, "Fremen Biometric Lock"
  • Meeting Fenring, we try to kill ourselves when seeing his face due to subconcious imprinting
  • The Assassin's Handbook - taking out targets with Elara
  • Decoding the Ixian message with Zantara and Ari
  • Discovering the player is a Ghola in the labs under the ruins of old carthag
  • Killing Zantara but learning his true identity (Bronso Vernius)

Chapter 2

TODO: Chapter 2:

  • The Great Convention Part I
  • The Osten Laithe murder mystery
  • Phaedra Vye’s secrets
  • The poisoned noble banquet
  • The Tleilaxu facedancer imitating Tors after killing him
  • Ari in the Arrakeen Archive tries to use the BG AI and reveal our bloodlines
  • "The Zanovar Incident"
  • Stopped by Margot Fenring and Lady Jessica

Chapter 3

TODO: Chapter 3:

  • Kick ass in the neo-carthag arena
  • Kick ass at Fallen Light
  • Save Esmar Tuek, ask him about Zanovar
  • Frankly we don't learn jack about who we are but hey Feyd flirts with us

Chapter 4

Chapter 4 has not yet been released, but will "Conclude Book One of the story"